Was that the Nintendo 64 version?
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Was that the Nintendo 64 version?
[QUOTE=ihoopallday]Was that the Nintendo 64 version?[/QUOTE]
:facepalm
Come on, that was AT LEAST Sega Dreamcast quality
[QUOTE=DStebb716]Check out the updates: says this is not near the final product. So there's that.[/QUOTE]
Lies
[QUOTE=CavaliersFTW]:facepalm
Come on, that was AT LEAST Sega Dreamcast quality[/QUOTE]
Dreamcast was a great system :applause:
Looks like Live 1913 :lol
[QUOTE=DStebb716]Check out the updates: says this is not near the final product. So there's that.[/QUOTE]
We saw 2k13 footage months ago that looked way better than this garbage. Second of all, EA has been working on this game for 2 years!! I'm sorry, but I'd expect better footage than that.
:roll: :roll:
:facepalm
[QUOTE=DStebb716]Check out the updates: says this is not near the final product. So there's that.[/QUOTE]
This is nearly two years of work. And this is all they come up with? TWO YEARS?
I doubt this is the final build, but it doesn't mean anything. It's something they say when their testers give them alot of negative shit for the crappy product they make them play-through. The 2K13 they showed at Gamescon was 100x (no exxageration) better than this, and their latest delevor insights they have been putting out is nearly a completely different game. That was barely three months of a difference, these guys took two years to come up with the same basic shitty product. Take a hint?
people still play NBA Live? :lol
guys, calm down. I wasn't defending it, just noting. people on this site don't understand what just noting something is.
Gameplay looks horrible. Presentation/Commentary is amazing. Can 2K get ESPN?
[QUOTE=Reverend Hoops]Gameplay looks horrible. Presentation/Commentary is amazing. Can 2K get ESPN?[/QUOTE]
Commentary is horrible. Sounds really unnatural and there were a bunch of weird silences.
[QUOTE=DStebb716]guys, calm down. I wasn't defending it, just noting. people on this site don't understand what just noting something is.[/QUOTE]
Yeah and I replied to that noting. People on this site don't understand what just replying to something is.
Only thing good about this game seems to be the ESPN template :confusedshrug:
[QUOTE=Batz]This is nearly two years of work. And this is all they come up with? TWO YEARS?
I doubt this is the final build, but it doesn't mean anything. It's something they say when their testers give them alot of negative shit for the crappy product they make them play-through. The 2K13 they showed at Gamescon was 100x (no exxageration) better than this, and their latest delevor insights they have been putting out is nearly a completely different game. That was barely three months of a difference, these guys took two years to come up with the same basic shitty product. Take a hint?[/QUOTE]
It's not a pre alpha build. That's EA's cover-up just in case the vid was poorly received, and it was. Pre alpha builds don't have all teams, all modes, and online connectivity.
Shit, they may have leaked the video on purpose to test the waters and see how they will go about releasing the game if at all. If we hate it, it's an early build. If we dig it, then they create some hype.
this looks like camrip and even worse
Doodoo Jump 13.
They could've at least used some Fifa or Madden body models or movements damn. Sucks balls, looks like those Super Nintendo games.
[QUOTE=jongib369]The video they are showing is a pre alpha version...like one commenter said
"It's like looking at cake batter and saying, "Hey that's not a cake! OMGFAILEASUX!"[/QUOTE]
Yeah he/she has a point. However, if you are still in pre-alpha stage this close to release, that can not be a good sign. I mean, its not like we are expecting game to be released Q2 2013.
Just because the video game out now doesn't mean that's what the game looks like now. They could be much closer to finishing. But according to everyone that saw it at E3 it looked shitty. People are speculating that this is going to be a budget download only title.
I figured there must be something wrong considering the PR lady almost threw he body in front of the door to block my friends and I from going in and seeing even a glimpse of footage.
[QUOTE=strifed169]Why do they even bother? isn't it obvious that EA reigns supreme in football and 2K in basketball? its not even close lol[/QUOTE]Ea is not reigning in anything except soccer, they've paid a billion bucks just to get the exclusive nfl license, they've gotten lazy and now Madden is crap.
This 'thing' isn't even worth commenting, I think they are being realistic and they know they can't compete with nba2k so they'll release a half-product at 20$ with crappy graphics and sub-par gameplay, and will probably sell only 30 copies total.
[QUOTE=Hotbullets]:coleman:
2K13 is awesome. Played the demo at Gamescom.[/QUOTE]
2K13 is probably the same game 2K11 was with features they've either taken out before + put in again or have added in to distract you from the actual problems with the mechanics.
I wouldn't be mad if you gave us some insights you had during the demo, specifically what makes it different from 2K11/12.
Turrible turrible turrible
arcade stays arcade:hammerhead:
[QUOTE=jongib369]The video they are showing is a pre alpha version...like one commenter said
"It's like looking at cake batter and saying, "Hey that's not a cake! OMGFAILEASUX!""
[/QUOTE]
Lol Bullshit. Don't believe everything EA's marketing department tells you, they either want to cancel the release or simply release the game download only without any footage shown beforehand. So they are pissed real footage leaked, saying it's not even an alpha is just textbook damage control.
And even if it's a couple of months old: this title has been in development for between two and three times as long as a regular sports release. The game still looks [I]that[/I] shitty after at least two years of polishing?
Puked in my mouth after seeing Live gameplay finally.
[QUOTE=Fiasco]2K13 is probably the same game 2K11 was with features they've either taken out before + put in again or have added in to distract you from the actual problems with the mechanics.
I wouldn't be mad if you gave us some insights you had during the demo, specifically what makes it different from 2K11/12.[/QUOTE]
I played two five minute quarters. One against this douchy little German kid who kept shooting for threes with any player (Ibaka for instance...), so yeah I was kind of annoyed and I really wanted to beat him, so I didn't focus that much on the gameplay, haha!
But then the second game was against my main man Granny Danger and I was really impressed. The collision system has improved greatly, no more awkward bumps in the paint, everything looks so realistic. Even though I didn't get enough time to get used to the new control stick (I think that'll take a while for ANYONE), it felt like a great addition and I can't wait to actually master it. One thing I thought was really weird, is that spin moves for example work with the control stick (right) as well as with the left stick. I was trying to do some combinations and sometimes they worked (spin move into crossover), but they were kind of hard to pull off.
The game feels slower, a bit more simmy imo. Oh and there are a shitload of new pass animations, no pass looks the same, which is awesome. Westbrook threw some flashy dimes, especially the bounce passes really work well. I'm really excited because for me that was the main problem in 2K12.
The demo was only 80% finished, and I thought it already looked real polished. If you compare it to that shit video EA released, yeah well, it's a no-contest really.
If you have more specific questions, then shoot! :cheers:
Thank you for replying.
I have an assload of questions but I don't want to waste your time.
Just a couple, if you'd be so kind as to answer:
1. What was the difficulty? In 2K12/11, the gameplay mechanics aren't really a problem until you start playing HOF difficulty, which is what I play exclusively. I take any new improvements with a grain of salt, as all of 2K's titles have looked fine on Rookie to All-Star difficulty.
2. Were you able to move around the court without getting bumped every damn second? Getting bumped in the paint is one thing, but when you're trying to play off ball in 2K12, being in small proximity of 1 defender (even on the perimeter) causes your guy to go in a "bumping" animation that really ruins the flow of the game.
3. Pick and Roll game. Was it still terrible?
4. Low Post scoring. Were defenders still getting pushed around no matter -what- by big men that were posting up? And were they still getting scored on like 9/10 times on whatever shot was put up from a post position?
5. Rebounding. Does the CPU still know where every rebound is going, and is there still that stupid "volleyball" type of rebounding going on?
[QUOTE=Hotbullets]I played two five minute quarters. One against this douchy little German kid who kept shooting for threes with any player (Ibaka for instance...), so yeah I was kind of annoyed and I really wanted to beat him, so I didn't focus that much on the gameplay, haha!
But then the second game was against my main man Granny Danger and I was really impressed. The collision system has improved greatly, no more awkward bumps in the paint, everything looks so realistic. Even though I didn't get enough time to get used to the new control stick (I think that'll take a while for ANYONE), it felt like a great addition and I can't wait to actually master it. One thing I thought was really weird, is that spin moves for example work with the control stick (right) as well as with the left stick. I was trying to do some combinations and sometimes they worked (spin move into crossover), but they were kind of hard to pull off.
The game feels slower, a bit more simmy imo. Oh and there are a shitload of new pass animations, no pass looks the same, which is awesome. Westbrook threw some flashy dimes, especially the bounce passes really work well. I'm really excited because for me that was the main problem in 2K12.
The demo was only 80% finished, and I thought it already looked real polished. If you compare it to that shit video EA released, yeah well, it's a no-contest really.
If you have more specific questions, then shoot! :cheers:[/QUOTE]
When was this? The games people played at E3/Gamescon are entirely different to the current build released currently according to 2K. Even though the build people played got great reception. They changed dribbling, post, animations, PNR, spacing, AI, defense, rebounds, post-D, shotblocking, and so much more since. Even shotclock and pace were addressed. 2K is finally paying attention to detail, which is what makes me excited about 2k13 than any other previous basketball game ever.
Watch these if you wanna keep up:
[url]http://www.youtube.com/watch?v=vNKWq7qpz_0[/url]
[url]http://www.youtube.com/watch?v=e3yHLhAMzoI[/url]
[url]http://www.youtube.com/watch?v=cAIScXDoWxI[/url]
[url]http://www.youtube.com/watch?v=uzp9mPqbkro[/url]
[QUOTE=LJJ]Lol Bullshit. Don't believe everything EA's marketing department tells you, they either want to cancel the release or simply release the game download only without any footage shown beforehand. So they are pissed real footage leaked, saying it's not even an alpha is just textbook damage control.
And even if it's a couple of months old: this title has been in development for between two and three times as long as a regular sports release. The game still looks [I]that[/I] shitty after at least two years of polishing?[/QUOTE]
Everyone thought or atleast expected EA to start the game from scratch. Looks like they took the shitty demo they made two years ago, and kept it shitty. Maybe even went a little more shitty.
Gamescom was like a week ago
Sure, no problem!
1. I can't really tell, because I was playing against human controlled opponents who were defending on-ball all the time... Anyway, we all know 2K is NO fun playing against noobs who don't understand basketball... My friend was able to defend me well, I on the other hand kind of had a hard time, but I have to admit, defense isn't my strong point in this game (those god damn shot fakes always get me :oldlol: ). We'll have to wait and see...
2. Pretty much, I never really had any awkward moments, it looked really fluent overall. Some players even have their own running/dribbling animations this time around. Westbrook for instance dribbles up the court as he would do in real life. Pretty cool.
3. Couldn't run actual plays (too bad, because normally I run a play on every single possession), but I could call for a pick using the left bumper. The picks really work well, I was able to create space and drive into the lane easily.
4. Honestly I had no clue on how to do post moves (they revamped those as well), so I never really tried... Did bank a nice turn around fade-away with KD though.
5. Hard to tell, I honestly can't remember. But again, I saw tons of new animations, including rebounding.
Honestly, it's kind of hard to answer these questions based off only two five minute quarters... I focused on the overall flow of the game and it felt and looked really good. Looks like 2k really put some work in it, and that they actually focused on the gameplay instead of putting in new features (you know, the MJ and legends stuff...). I'm optimistic and will buy this day one.
[QUOTE=Batz]When was this? The games people played at E3/Gamescon are entirely different to the current build released currently according to 2K. Even though the build people played got great reception. They changed dribbling, post, animations, PNR, spacing, AI, defense, rebounds, post-D, shotblocking, and so much more since. Even shotclock and pace were addressed. 2K is finally paying attention to detail, which is what makes me excited about 2k13 than any other previous basketball game ever.[/QUOTE]
I went to Gamescom last friday.
Oh and I saw Tony Hawk! Haha :banana:
Thanks HB. Repped.
10 minute of gameplay footage with Mike Breen commentating and not a single "BANG" was heard ????? SCREW THAT GAME
Also Mike Breen sounds a little weird,like he's talking slower than usual.
Only thing that I like about the game is the ESPN presentation (Mike Breen and Jeff Van Gundy) and the defense chants. Everything else is horrible.
I like breen+JVG and the sound effects but other than that it's garbage.
Not gonna lie, that ESPN presentation does look kind of slick. And you can't hate on JVG, you just can't.
This looks bad, very very bad. It looks the same as Elite but without the terrible controls. All it's missing is a crucified Kendrick Perkins. And why is Durant a tall Aaron Brooks?
I hope they keep trying just so they take a big loss. EA is a joke. This game looks like it was made by a bunch of amateurs. The scale of the court and the players looks way off. Everything looks bad. This is one big pile of sh*t again. Live 2005 is better than anything they've brought out on next gen systems.
[QUOTE=Reverend Hoops]Gameplay looks horrible. Presentation/Commentary is amazing. [b]Can 2K get ESPN?[/b][/QUOTE]
I may have mentioned this a few weeks ago but 2K had the ESPN license all the way through 2005. They had it fully integrated into their games like NBA Live showed in this released footage. However, after the 2K5 releases (NFL 2K5 was particularly dominant), EA Sports purchased the ESPN rights for 15 years. As such, I believe their current deal will not end until 2020. [url]http://www.gamespot.com/news/electronic-arts-espn-ink-exclusive-15-year-deal-6116473[/url]
The lamest part of that whole deal is it took nearly 8 years for EA Sports to begin fully integrated ESPN into their video games. When they bought the license in 2005, they more or less acquired it so 2K wouldn't have it. Here's what 2K's ESPN integration looked like in 2005: [url]http://www.youtube.com/watch?v=gDD6UCXxURo&feature=related[/url]. Chris Berman's own 2K show (full with highlights), post-game interviews, Top Plays of the Week during Franchise. . . that was seven years ago and we haven't seen anything like it since.
I'm sick of seeing that same lame ass substitution cutscene.
Twice wasn't enough but a 3rd time??? :coleman: