Re: Official Marvel/DC Team Draft Thread
[B]Adam Warlock[/B]
[IMG]http://media.comicvine.com/uploads/1/12592/281121-178707-adam-warlock_super.jpg[/IMG]
As Him, Warlock possessed superhuman strength, stamina, agility and the ability to manipulate cosmic energy to enhance physical strength, endurance, and powers of recuperation (capable of creating a cocoon around himself for self-preservation and regeneration). The energy could also be used for energy projection, flight, and to detect natural space-warps in order to traverse interstellar space. Once Him became Warlock and acquired the Soul Gem, he no longer used many of his cosmic-based abilities and often relied on the Gem's power in combat. The Soul Gem is host to the Paladin of the Soul Gem, and has been known to act in the interests of self-preservation by drawing the soul from Warlock's opponents.
Years later when reemerging from the Soul Gem, Warlock appeared to have enhanced abilities in terms of both his physical capabilities, cosmic awareness and capacity for metaphysical manipulations, such as his granting of enhanced strength to Gamora and Pip in their new bodies. Warlock can, however, now create forcefields around himself and others, manipulate metaphysical energy, travel faster than light and detect wormholes and other irregularities in space.
Re: Official Marvel/DC Team Draft Thread
Doctor Fate:
[IMG]http://upload.wikimedia.org/wikipedia/en/0/02/DrFateVol4No1.jpg[/IMG]
[QUOTE]Doctor Fate possesses a variety of mystical powers. In general, even without wearing the Helmet of Nabu, the host can fly, is highly resistant to injury, has minor telekinesis, and has greater-than-human strength.
In all of his incarnations, Doctor Fate is an accomplished sorcerer, and at his most potent able to match most other wizards in the DC Universe.
In various incarnations, Fate can emit bolts of mystical energy, teleport across the universe, craft solid objects out of energy, and transform objects into other kinds of matter (transmutation). Prior to the events of the Crisis on Infinite Earths, he could travel between alternate Earths at will, one of a very few DC characters with this capability. The full limits of his magical skills are unknown, and have varied greatly from one incarnation to the next as well as depending on the needs of the story. For example, in Swamp Thing (vol. 2) #50 (July 1986), he slays the demon Abnegazar of the Demons Three with very little effort.[/QUOTE]
Re: Official Marvel/DC Team Draft Thread
[img]http://thingsgodtaughtme.files.wordpress.com/2008/05/juggernaut.jpg[/img]
[IMG]http://i79.photobucket.com/albums/j142/jgr-naut/Thing_vs_Juggernaut_page_by_JPRart2.jpg[/IMG]
[img]http://fc00.deviantart.com/fs29/f/2008/155/b/7/Hulk_vs_Juggernaut_by_Sidious_black.jpg[/img]
[B]Powers and abilities[/B]
Juggernaut is a magical avatar of the supernatural entity Cyttorak; he gained superhuman powers through the transference of mystical energies from Cyttorak via a magical gemstone, the Ruby of Cyttorak. (Because of his association with the X-Men, Juggernaut is often mistakenly labeled a mutant.) The ruby bonds to his soul and alters his being, a scale of power rivaling that of Thor, and the Hulk.
The Juggernaut originally possessed superhuman strength that rivals that of Hercules.[17] He has slammed Thor through a stone wall [18], almost collapsed the X-Mansion accidentally on multiple occasions,[3][19] and knocked down a skyscraper.[20] In an incredibly weakened state, he has been strong enough to rip off and wield the entire corners of buildings as giant weapons.[21] At varied degrees of less than full strength, he has strangled Rogue with one hand while fighting off Colossus with the other,[4] and held his own against Prime.[22]
Besides giving him superhuman strength, the mystical energy of Cyttorak grants the Juggernaut completely inexhaustible stamina, and the ability to survive without food, water or oxygen. He possesses tremendous durability, and can further protect himself through a practically indestructible force-field. It has even withstood Thor's "god-blast",[23] which has been able to pierce the armour of a Celestial.[24] Juggernaut has likewise proven resistant to Wolverine's adamantium claws,[25] and the cosmic blasts of Stellaris.[26]
The Juggernaut has the mystical attribute of being physically unstoppable: Once in motion, virtually no obstacle or force is able to impede his movement.
Re: Official Marvel/DC Team Draft Thread
[CENTER][IMG]http://images1.wikia.nocookie.net/greenlantern/images/thumb/8/81/544974-ring_yellow_2007_12_26001copy_super.jpg/300px-544974-ring_yellow_2007_12_26001copy_super.jpg[/IMG]
[SIZE="6"]X 10[/SIZE]
[IMG]http://1.bp.blogspot.com/_DeutwC_pLZ0/Sa4nOM1sdPI/AAAAAAAAA-k/ByGUE2v2IRs/s400/superman_emblem.jpg[/IMG]
[SIZE="6"]Superman DNA[/SIZE]
[SIZE="6"]Hank Henshaw[/SIZE]
[IMG]http://notjustmovies.net/wp-content/uploads/2009/02/23034-cyborg-superman_400.jpg[/IMG]
[SIZE="6"][COLOR="Red"]Powers[/COLOR] [COLOR="Yellow"]and[/COLOR] [COLOR="Blue"]abilities[/COLOR][/SIZE][/CENTER]
Following his exposure to cosmic radiation and subsequent "death," Henshaw's consciousness survives in an electronic state, making him virtually indestructible as he can transfer his electronic consciousness into any nearby machine (and even some that are light years away). Henshaw is able to 'inhabit' any machine or technology and manipulate said devices as though they are living metal. He can animate machines, construct any technological device, and control any mechanical system. In addition, Henshaw's 'Cyborg' body possesses a various number of other mechanical sensors, and has the ability to interface with any machine. His technological components can transform into a myriad of weapons and tools - since his first appearance as the Cyborg Superman, Henshaw has consistently manifested his technical half in that manner.
Thanks to his interactions with Superman's birthing matrix, Henshaw possesses knowledge of both Superman's Kryptonian genetic code and Kryptonian technology. This information allows him to construct cyborg bodies with organic portions that are genetically identical to Superman and mechanical components built from Kryptonian (and later, Apokoliptian) alloys. Using [B]Superman's genetic code gives the Cyborg access to all of Superman's powers, such as high levels of superhuman strength, speed, and durability; super acute senses; x-ray, heat/laser, and infrared vision; and ultrasonic hearing[/B], including, Superman's vulnerability to kryptonite radiation, which appeared to weaken both the organic and technological components of Henshaw's body, while also preventing him from altering his body. However, even though his organic half might be mortally weakened by kryptonite, the mechanical components of his body will allow Henshaw to still function, albeit without any of his Kryptonian powers. He may be [B]immune to Kryptonite radiation,[/B] as he seemed to suffer no ill effects when he fought a Kryptonite-poisoned Superman (who was also emitting the deadly radiation himself.)
In addition to the powers he has because of his Kryptonian-Cyborg body, he also has been shown [B]wielding ten Qwardian power rings[/B] and as such has access to all the immense powers they bestow. Among these powers are energy and matter manipulation; they allowed Henshaw to overcome Superman handily during the Sinestro Corps War.
Finally, Henshaw seems to be able to alter his "natural" energy attacks to affect specific foes. [B]He has been able to defeat both Superman and Eradicator with a single blast[/B], on several occasions. Normally he uses a weapon crafted out of one of his arms, but when pressed, he merely uses his eye-beams: either only his mechanical one, or both his Kryptonian eye and cybernetic one simultaneously.
Re: Official Marvel/DC Team Draft Thread
[php]
Round 1
1.1----Primetime- Charles Xavier
1.2----Vapid- Batman
1.3----WTFaMOnkey- Superman
1.4----Magic Man- Dr. Doom.
1.5----Pete - the Joker
1.6----Intrinsic/Dreamshake - Captain America
1.7----Rezznor - Magneto
1.8----Dirtbag - Apocalypse
1.9----Doomsday - IronMan
1.10----Tian - Spiderman
1.11----Quata - Sentry
1.12----hotsizzle - Silver Surfer
Round 2
2.1----hotsizzle - Dr. Strange
2.2----Quata - Black Adam
2.3----Tian - Thor
2.4----Doomsday - Storm
2.5----Dirtbag - Darkseid
2.6----Rezznor - X-Man
2.7----Intrinsic/Dreamshake - Phantom Stranger
2.8----Pete - Hulk
2.9----Magic Man - Emma Frost
2.10----WTFaMOnkey - Martian Manhunter
2.11----Vapid - The Flash
2.12----Primetime - Scarlet Witch
Round 3
3.1----Primetime - Wolverine
3.2----Vapid - Ion
3.3----WTFaMOnkey - Thanos
3.4----Magic Man - Rogue
3.5----Pete - Doomsday
3.6----Intrinsic/Dreamshake - Black Bolt
3.7----Rezznor - Loki
3.8----Dirtbag - Amazo
3.9----Doomsday - Vulcan
3.10----Tian - Ikaris
3.11----Quata - Blackheart
3.12----hotsizzle - Wonder Woman
Round 4
4.1----hotsizzle - Captain Marvel
4.2----Quata - Adam Warlock
4.3----Tian - Doctor Fate
4.4----Doomsday - Juggernaut
4.5----Dirtbag - Hank Henshaw
4.6----Rezznor -
4.7----Intrinsic/Dreamshake
4.8----Pete
4.9----Magic Man
4.10----WTFaMOnkey
4.11----Vapid
4.12----Primetime
Round 5
5.1----Primetime
5.2----Vapid
5.3----WTFaMOnkey
5.4----Magic Man
5.5----Pete
5.6----Intrinsic/Dreamshake
5.7----Rezznor
5.8----Dirtbag
5.9----Doomsday
5.10----Tian
5.11----Quata
5.12----hotsizzle
Round 6
6.1----hotsizzle
6.2----Quata
6.3----Tian
6.4----Doomsday
6.5----Dirtbag
6.6----Rezznor
6.7----Intrinsic/Dreamshake
6.8----Pete
6.9----Magic Man
6.10----WTFaMOnkey
6.11----Vapid
6.12----Primetime
Round 7
7.1----Primetime
7.2----Vapid
7.3----WTFaMOnkey
7.4----Magic Man
7.5----Pete
7.6----Intrinsic/Dreamshake
7.7----Rezznor
7.8----Dirtbag
7.9----Doomsday
7.10----Tian
7.11----Quata
7.12----hotsizzle
Round 8
8.1----hotsizzle
8.2----Quata
8.3----Tian
8.4----Doomsday
8.5----Dirtbag
8.6----Rezznor
8.7----Intrinsic/Dreamshake
8.8----Pete
8.9----Magic Man
8.10----WTFaMOnkey
8.11----Vapid
8.12----Primetime
[/php]
Re: Official Marvel/DC Team Draft Thread
More information about my third round pick:
[IMG]http://images4.wikia.nocookie.net/marvel_dc/images/thumb/e/e5/Bizarro_Doomsday_%28New_Earth%29.jpg/200px-Bizarro_Doomsday_%28New_Earth%29.jpg[/IMG]
Doomsday:
From wiki
[QUOTE]Doomsday was created and evolved through cloning an infant and having it killed over and over again by one of the most dangerous species of the universe and in one of the harshest habitats in existence, prehistoric Krypton. As such, he returns to life and becomes resistant or immune to what killed him before. After the Radiant killed him the first time they fought, Doomsday grew immune to the former's energy-projection, and even managed to withstand [URL="http://en.wikipedia.org/wiki/Darkseid"]Darkseid[/URL]'s full Omega-Effect.[URL="http://en.wikipedia.org/wiki/Doomsday_%28comics%29#cite_note-SDHP-5"][6][/URL] The amount of damage dealt to Doomsday determines the length of time it would take to fully recover. During his outwardly undamaged death at Superman's hands, he only needed some days to recover, but when [URL="http://en.wikipedia.org/wiki/Imperiex"]Imperiex[/URL] reduced him to a skeleton, it would take months.
Doomsday can also develop/evolve resistance from ordinary injuries. Superman once used a sound gun to greatly discomfort him, but Doomsday's auditory canals closed up, making him impervious to Superman's weapon.[URL="http://en.wikipedia.org/wiki/Doomsday_%28comics%29#cite_note-SDHP-5"][6][/URL] [URL="http://en.wikipedia.org/wiki/Waverider_%28comics%29"]Waverider[/URL] once paralyzed Doomsday with chronal energy, but the second attempt backfired.[URL="http://en.wikipedia.org/wiki/Doomsday_%28comics%29#cite_note-SDHP-5"][6][/URL] In essence, Doomsday gradually turns more invulnerable if not injured beyond his ability to recover, which is so far undefined. Doomsday has also developed weapons and abilities that counters the powers of an opponent. He managed to cancel out the pure-energy Radiant by slamming into him, and greatly extend his claws and develop a poison to strike Superman in flight and reel him in,[URL="http://en.wikipedia.org/wiki/Doomsday_%28comics%29#cite_note-SDHP-5"][6][/URL] or breathe flames against the fire-sensitive [URL="http://en.wikipedia.org/wiki/Martian_Manhunter"]Martian Manhunter[/URL].[URL="http://en.wikipedia.org/wiki/Doomsday_%28comics%29#cite_note-S.23175-6"][7][/URL] Doomsday is covered by bony [URL="http://en.wikipedia.org/wiki/Spur"]spurs[/URL] providing protection to his few vital organs (brain, eyes, nervous system) and acting as weapons on his hands, elbows and knees.
Doomsday possesses extreme physical strength that possibly exceeds that of Superman, at one point enabling him to effortlessly stand his ground against the entire Justice League, including Superman and [URL="http://en.wikipedia.org/wiki/Orion_%28comics%29"]Orion[/URL].[URL="http://en.wikipedia.org/wiki/Doomsday_%28comics%29#cite_note-TDW-7"][8][/URL] He was able to break Superman's left arm with limited effort, as well as outmatch and beat Darkseid unconscious in physical combat.[URL="http://en.wikipedia.org/wiki/Doomsday_%28comics%29#cite_note-SDHP-5"][6][/URL]
Doomsday is immensely resistant to heat, cold, and conventional damage, allowing him to survive on the most inhospitable worlds, or in the vacuum of space. His durability apparently also considerably exceeds that of Superman, as he was able to withstand Darkseid
Re: Official Marvel/DC Team Draft Thread
My first DC character I pick...Mongul II!!!! Although he is usually portrayed using his powers of super strength, flight, and now the power rings, his use of the black mercy may be his most dangerous. All he has to do is get within range of any enemy and they can be taken out of the fight with his "Black Mercy" plants. He is one of the most dangerous villains out there.
[IMG]http://media.comicvine.com/uploads/2/25807/618995-m_super.jpg [/IMG]
[IMG]http://superherouniverse.com/wiki/images/thumb/0/0f/Mongul-ring.jpg/270px-Mongul-ring.jpg[/IMG]
[IMG]http://2.bp.blogspot.com/_gWQaU40PH24/SXTss8KIi7I/AAAAAAAABCM/KOc23LuEiQI/s320/mongul.gif[/IMG]
[QUOTE] Mongul II, his progeny, demonstrated his strength to be more powerful than that of his father, [B]as he held his own against Superman, Batman and Wonder Woman in Infinite Crisis # 1 and killed his own sister with one blow in Green Lantern #9. Both incarnations of Mongul were also capable of projecting extremely potent energy beams from their chest.[/B]
Mongul often uses a parasitic plant-based life-form called the "Black Mercy" as a sort of weapon. [B]This parasite has the ability to totally immerse a victim in a fantasy world[/B]. It does so simply by wrapping itself around the victim. These parasites have also demonstrated an unusual amount of durability at times; sometimes to the point where they appear to be nearly indestructible.
Since the aftermath of the Sinestro Corp War, Mongul II has obtained a Yellow Qwardian Power Ring, as such he now has all the powers that come with wielding such a weapon. [B]He went on to kill at least 5 other Sinestro Corps members and has received a total of 6 Yellow Power Rings in total, making him a powerful threat. Recently in DC comics an advertisement has been seen with Mongul wearing green and yellow power rings with a red ring suspended over his outstretched hand with "Domination" printed below[/B].[/QUOTE]
Re: Official Marvel/DC Team Draft Thread
I'll follow my teammate's wishes and use our fourth round pick on Quasar
[IMG]http://i184.photobucket.com/albums/x260/king784/quasar.jpg[/IMG] [IMG]http://i278.photobucket.com/albums/kk109/DRDOOMSDAY-360/marvel%20universe/111222-91115-quasar_super.jpg[/IMG]
Quasar's powers are derived from the pair of Quantum Bands fused to his wrists. Foremost amongst these powers is the ability to tap into a limitless source of potential energy called the Quantum Zone. Quasar can project quantum energy in the form of devastating beams of force or heat, but more commonly employs them to fashion incredibly durable constructs of solid energy in any shape he can visualize, such as containment spheres or pincers. Once they are formed he no longer has to concentrate on them to keep them intact. He protects himself with a personal force field of quantum energy.
The Quantum Bands can also exert control over many other types of energy that are part of the electromagnetic spectrum. He can siphon energy from virtually any power source. For example, Quasar once tapped into a sun and caused it to emit an enormous solar flare. He can also absorb and redirect the cosmic energy wielded by such powerful beings as the Silver Surfer, Jack of Hearts, Adam Warlock, Thanos, Phoenix and the Watchers, siphoning their power and using it to augment his quantum energy.
Although he cannot overtly affect psionic energy, Quasar has programmed his bands to render him impervious to protect his mind from psionic attack or takeover.
Re: Official Marvel/DC Team Draft Thread
pete's montreux drafts:
[IMG]http://i40.photobucket.com/albums/e218/deathandfear/deadpool.gif[/IMG]
Do I even have to describe this one? Everyone knows the deal. Joker and Deadpool on the same team? My opponents will die by headache.
[IMG]http://i88.photobucket.com/albums/k171/fallchildren0138/deadpool.jpg[/IMG]
Re: Official Marvel/DC Team Draft Thread
Magic Man picks:
Jean Grey (without Phoenix Force)
[IMG]http://www.freewebs.com/xxspicedxx/Jean-Grey-Card.jpg[/IMG]
Re: Official Marvel/DC Team Draft Thread
Gladiator KALLARK
[IMG]http://www.marvel.com/universe3zx/images/thumb/1/18/Gladiator442.jpg/440px-Gladiator442.jpg[/IMG]
[QUOTE]Gladiator possesses a [B]number of superhuman capabilities as a result of his unique alien physiology.[/B] [B]He possesses superhuman strength, speed, stamina, durability, and reflexes, and is able to survive without breathing[/B] for an unrevealed period of time. The most powerful member of the Imperial Guard, Gladiator has performed feats such as lifting skyscrapers,staggering foes with heat vision said to burn hotter than the core of a sun, freezing them in place with frost breath, moving in space at hyper-speed and surviving supernovas. [B]He has been described as capable of ripping planets from their orbits, and collapsing "the heart of stars" with his bare hands. Reed Richards theorized that Gladiator's powers were in part psionic,. This has been confirmed in later appearances. It has also been discovered that Gladiator is vulnerable to some forms of radiation. [/B][/QUOTE]
Re: Official Marvel/DC Team Draft Thread
I pick: Exodus
[IMG]http://media.comicvine.com/uploads/0/77/258247-133233-exodus_super.jpg[/IMG]
[IMG]http://media.comicvine.com/uploads/1/10942/263146-85108-exodus_super.jpg[/IMG]
He is one of the top 5 most powerful telepaths in the Marvel Universe, having matched Xavier and X-man at times.
He also has the standard telepath arsenal includin astral projection, telekinesis and he also can teleport.
He can also heal and sometimes bring people back from life.
Once, when severely weakened, he acted as a "psionic vampire", absorbing and stealing psionic energy from those around him and using it to his own advantage to reenergize himself.
In the presence of the loyal Acolytes his powers have appeared to be greatly amplified. He showed himself capable of simultaneously:
1. Amplifying Genoshan mutates' hatred of humans
2. Crushing Genosha via a massive force field
3. Immobilizing Quicksilver, the Scarlet Witch, Crystal, and Jean Grey in another force field
4. Mentally resisting Professor X's telepathic control
5. Protecting himself from physical attacks
6. Dealing out damage to both the X-Men and the Avengers
He is also extremely durable, having lived since the 12th century.
Every team should have a telepath for communications/defensive purposes. Exodus also serves as a healer.
I don't think he will come in much conflict with my other members, even if Exodus has been portrayed as a villain. Exodus really is just fanatically dedicated to Magneto's cause, and he is not malevolent in nature. He would get behind my team's dedication to survival and winning the fight and will be a great team asset.
Re: Official Marvel/DC Team Draft Thread
TEAM ~primetime~ selects:
[B][SIZE="3"]Mystique[/SIZE][/B]
[IMG]http://wawong7.home.att.net/collection/WalkerKev_xmen_mystique_sm.jpg[/IMG]
[IMG]http://imagecache2.allposters.com/images/pic/ATA/25414MV~Mystique-Small-Man-Posters.jpg[/IMG]
[IMG]http://www.thomastheinnkeeper.com/hwic/comics/2009-01-18.jpg[/IMG]
^^^ I'd hit that...:D
so would your team, making their powers worthless...
[IMG]http://media.comicvine.com/uploads/0/77/297676-45316-mystique_super.jpg[/IMG]
Mystique is a mutant shapeshifter with the ability to psionically shift the formation of her biological cells at will to change her appearance and thereby assume the form of other humans. She can also alter her voice to duplicate exactly that of another person. Originally, it was clearly stated that Mystique's powers were limited to appearances only; she could not assume the powers of the people she morphed into or alter her body to adapt to different situations. In addition, she could not change her overall body mass when taking on the appearance of a person larger or smaller than she is.
Her body is not limited to purely organic appearances. She has the ability to create the appearance of clothes out of her own body. Mystique was shown in at least one instance transforming a metallic part of her costume into a functioning blaster pistol. Whether this was a function of her powers or of the costume piece itself is unclear. She can transform part of her body into a separated, clear and hard substance that appears to be glass, as she does when she appears to be wearing glasses.
As a side effect of this power, her natural aging process has been suppressed (if not completely halted), as she has retained her youthful appearance despite being alive for over one hundred years.
This changed in 2001's X-Men Forever miniseries, in which Mystique was exposed to dangerous levels of radiation in order to save the life of Toad. The process morphed Mystique's appearance to match her more reptilian physique from the 2000's film trilogy, and boosted her powers so that she could now morph her body into taking certain desired physical traits depending on her situation at the time. Examples of this new ability include night vision, wings on her back, talons in her fingers, and natural body armor. She can even compress nearly two-dimensional like a sheet of paper to glide on air currents, similar to Mister Fantastic, which she uses to survive an explosion. She has moved her vital organs out of place in order to survive a gunshot to her torso. She has, once with strain, given herself two heads and four arms to facilitate a gun fight on two fronts, as well as shapshifted into herself as a child.
Damage to her biological tissue is known to heal at a relatively fast rate and she can form a resistance to poisons upon contracting them. Recently she has stated that her body mass is not fixed and can change when she does.[42] While she retained her advanced powers, she now appears in her old form without scales. Her powers grant her immunity to diseases, agelessness and enhanced agility.
Mystique is a cunning strategist in terrorist and commando operations, and adept at martial arts and information technology. She has a talent for finding, stealing and understanding cutting edge weaponry. She is a talented actress. She has some natural resistance to telepathic intrusion and wears devices to prevent her mind from being read by telepathy.
Re: Official Marvel/DC Team Draft Thread
TEAM ~primetime~ selects:
[B][SIZE="3"]Johnny Blaze[/SIZE][/B]
[IMG]http://comicsmedia.ign.com/comics/image/article/696/696551/ghost-rider-20060316115407191.jpg[/IMG]
[IMG]http://www.comicbooknews.us/IMGs/GhostRider22Cover.jpg[/IMG]
[IMG]http://blog.leatherup.com/wp-content/ghost_rider_1.jpg[/IMG]
^^^ fantastic art there...
The Ghost Rider is a human who can transform into a being with a flaming skull and supernatural powers. The motorcycles he rides can travel faster than conventional motorcycles and can perform such seemingly impossible feats such as riding up a vertical surface, across the surface of water and leaping across great distances that normal motorcycles could not match. The Ghost Riders are notoriously hard to injure by any conventional means, as bullets and knives usually pass through them without causing pain. The Ghost Riders possess superhuman strength, enough to easily pick up a motorcycle and hurl it across a room. It has been stated that Johnny Blaze as Ghost Rider can press around 5 tons (or more as seen in World War Hulk ).[3]
Each Ghost Rider entity also had abilities specific to him.
Johnny Blaze - Originally when Blaze transformed into Ghost Rider, his body changed but not the clothes he was wearing. In his new incarnation, this is different and his clothes take on a darker, more sinister appearance with a spiked leather jacket and chains. As Ghost Rider, he can cause his motorcycle to transform and surround itself with hellfire or he can create a new cycle from pure hellfire. He is also capable of projecting hellfire as a weapon. Hellfire "burns the soul" without leaving physical injuries on the victim and its effects have been seen as similar to the "Penance Stare."
In his new incarnation, Blaze is now possibly the most powerful hero on Earth. During "World War Hulk" it was stated by Dr. Stephen Strange that Ghost Rider was more powerful than the Hulk and could defeat him, but wouldn't because Ghost Rider only defended the innocent and the Illuminati wasn't innocent. Ghost Rider also has the "Penance Stare" and mystical chain, both of which were specific to the Danny Ketch Ghost Rider. He also now has new abilities including hellfire breath and the ability to produce chains from either his throat or chest. He is also now able to travel between the incorporeal realms.
Daniel Ketch - When Ketch transformed into Ghost Rider, his clothes changed with him, taking on the appearance of a spiked leather jacket with chains, gray leather pants and spiked gloves and boots. Likewise, his motorcycle underwent a radical transformation, changing from a conventional into a high-tech motorcycle (This transformation was not strictly limited to the motorcycle he found in the cemetery as he was once seen to be able to transform another cycle in "Ghost Rider/Wolverine/Punisher: Hearts of Darkness"). Along with flaming wheels that allows the bike to nearly fly across surfaces, the bike included a shield-like battering ram on the front.
As the Ghost Rider, Ketch used a mystical chain which responded to his mental commands. It could grow in length, alter direction while in the air, stiffen into a staff or spear, and separate into several links which can strike like shrapnel and then return to their original form. Daniel's most famous power was the Penance Stare. By locking eyes with a target and mentally focusing, the Danny Ketch Ghost Rider was able to make the target experience all the pain they had ever inflicted on anyone else. This ability was seen to have little effect on some people who were mentally unstable (such as the being known as Madcap. Ghost Rider was also knocked out when attempting to use the Penance Stare on Carnage).
Originally, this incarnation of the Ghost Rider could only be summoned if Danny was present when "innocent blood was spilled" (an innocent simply being threatened was not enough), at which time Danny had to touch the gas cap of his motorcycle for the transformation process to occur. Later, he was able to summon the Ghost Rider without touching the gas cap, but still needed to wait for innocent blood to be spilled. Later still, he was able to summon the Ghost Rider by will.
Re: Official Marvel/DC Team Draft Thread
I pick: [B]Sue Storm[/B] "The Lady Knight of Light"
[IMG]http://img.thesun.co.uk/multimedia/archive/00337/jessica_337853a.jpg[/IMG]
Basically Sue Storm can manipulate energy and light in various (extremely deadly and efficient) ways.
She can bend light to make herself (and her teammates) invisible, giving my team a huge advantage in the field.
She can create forcefields that have cracked Celestial armor and withstood Thor's lightning.
Sue can shape her force fields into invisible 'constructs,' usually simple shapes such as barriers, columns, cones, cylinders, darts, discs, domes, platforms, rams, ramps, slides, and spheres, though in other situations she has created more complex shapes such as a sword and offensive grappling hooks.
She can kill almost anyone by creating little microscopic force bubbles in their brains and giving them an aneurysm.
Her force field generating ability makes the Invisible Woman (arguably) the most powerful member of the Fantastic Four and [B]one of the most powerful Marvel characters[/B], and their deadliest enemy [B]Doctor Doom has commented on many occasions that Sue is the most dangerous of the foursome.[/B]
[IMG]http://media.comicvine.com/uploads/0/77/501292-invisible_woman_alex_miranda03_super.jpg[/IMG]
Sue is a great team player. Providing stealth when needed for my whole team, she and GL can make any construct needed for the situation, and can both provide some of my softer heroes (Batman) some much needed protection. She is also EXTREMELY lethal with her energy constructs. Another great team player, and the first female knight to enter the Knighthood.