Re: Official Marvel/DC Team Draft Thread
Iceman
[IMG]http://upload.wikimedia.org/wikipedia/en/a/ad/Iceman_(Bobby_Drake).png[/IMG]
[QUOTE]Iceman possesses the power to radically decrease the temperature of ambient water vapor in his immediate environment, thereby freezing it into ice. In this manner he is able to quickly form a great variety of ice structures, including projectiles, shields, ladders, baseball bats, etc. He often makes ice slides which form rapidly beneath and behind his feet, pushing him along the slick surface at high speeds. Originally, Iceman's own body temperature would lower dramatically when his powers were active, reaching −105
Re: Official Marvel/DC Team Draft Thread
With the 4th pick in Round 5, Doom's Angels select...
[IMG]http://i44.tinypic.com/28misyp.jpg[/IMG]
[B][SIZE="5"]Jen Walters aka She Hulk[/SIZE][/B]
[I]Like her cousin, Jennifer possesses great strength, durability, endurance and a healing factor. Unlike her cousin, she almost always retains her full intelligence and personality as She-Hulk. She is also able to switch from She-Hulk to Jennifer Walters, but does not always have control of her transformation. In the past, Jennifer's inability to switch forms was due to a psychological block. Jennifer has learned a Ovid body-switching technique, but rarely uses it.[/I]
Re: Official Marvel/DC Team Draft Thread
With the 5th selection in the 5th round, pete's montreux drafts:
Cassandra Nova
[IMG]http://bluwiki.com/images/6/68/Cassandra-nova.jpg[/IMG]
A telepath comparable to the likes of Charles Xavier, Jean Grey, and Emma Frost.
[IMG]http://upload.wikimedia.org/wikipedia/en/thumb/0/05/Newxmen121.jpg/250px-Newxmen121.jpg[/IMG]
[QUOTE]The mummudrai are usually forced to fight with the mind of their host over a body. However, given the vast potential in Xavier's genome, Cassandra Nova was able to build her own body, mimicking human traits as best she can. Cassandra Nova is able to access the full spectrum of latent mutant functions in Xavier's genome (she seemingly has the powers of Charles Xavier, the ones he could have and the ones he might receive as a result of latent mutation), granting herself vast psionic powers[URL="http://en.wikipedia.org/wiki/Cassandra_Nova#cite_note-5"][6][/URL]. These powers include telepathy, telekinesis and a phasing ability. She was able to block the considerable telepathic abilities of Charles Xavier, create psionic armor, disintegrate the complete tissue of [URL="http://en.wikipedia.org/wiki/Wolverine_%28comics%29"]Wolverine[/URL]'s arm and make her body completely intangible to an extent that even allowed her to withstand a direct blast from [URL="http://en.wikipedia.org/wiki/Cyclops_%28comics%29"]Cyclops[/URL][URL="http://en.wikipedia.org/wiki/Cassandra_Nova#cite_note-6"][7][/URL]. She has all the powers of the "average" mummudrai as well, which are astral projection and mental possession. Her telepathic capabilities are so advanced that she was able to hide her possession of Charles Xavier's body over quite some time despite directly interacting with considerable telepaths like [URL="http://en.wikipedia.org/wiki/Jean_Grey"]Jean Grey[/URL], [URL="http://en.wikipedia.org/wiki/Emma_Frost"]Emma Frost[/URL] and the [URL="http://en.wikipedia.org/wiki/Stepford_Cuckoos"]Stepford Cuckoos[/URL] at the same time. Cassandra can also manipulate the DNA she has copied to act as a rapid healing factor or to mimic the voice and DNA of others.
First using her DNA copying ability, she mimics Donald Trask III, a relative of [URL="http://en.wikipedia.org/wiki/Bolivar_Trask"]Bolivar Trask[/URL], so that she can voice command the Sentinels, who obey the Trask family line, to attack Genosha.[URL="http://en.wikipedia.org/wiki/Cassandra_Nova#cite_note-7"][8][/URL] |
[/QUOTE]
Re: Official Marvel/DC Team Draft Thread
With our fifth round pick, Intrinsic/DreamShake will draft DC's [B]Faith[/B]
[IMG]http://i184.photobucket.com/albums/x260/king784/200px-Faith_the_Fat_Lady_01.jpg[/IMG]
[B]Faith[/B] was a female hero with tremendous psychic powers. She was often nicknamed by her teammates “the Fat Lady”, a reference to the line, “its not over until the fat lady sings’. When Faith was required in the combat zone, it truly was over.
Powers
Her powers are psychokinetic and telepathic in nature.
Telepathy: ability to read minds of others and project thoughts. Also allowing from telepathic communication between two or more individuals over vast differences.
Psychic Blast: She has used psychic energy as a projectile.
[B]Aura of Confidence: Batman has long noted her ability to create an aura of trust and confidence within the people around her, allowing a group to work together easily. [/B]
[I]This may be her most vital asset to our team. With this ability, Faith will unify our team under the leadership of Cap allowing them to reach their full potential as a single unit.[/I]
Psychokinesis: She has shown the power to levitate both enemies and inanimate objects. The limits of her powers are unknown, but she has been seen raising entire skyscrapers when needed and she once destroyed an entire fleet of alien space ships (though the effort left her exhausted).
Flight: ability to propel herself through the air unaided by telekinesis
Teleportation: ability to teleport entire groups of people by telekinetically moving them between two points in space.
Re: Official Marvel/DC Team Draft Thread
Cyclops will be my on-field squad leader. He has had extensive experience leading teams for his entire career. He commands obedience and loyalty in battle, even from those who don't even like him very much. The power of his optic blasts are just icing on the cake to his tactical genius.
[IMG]http://www.jimmyakin.org/images/cy_kitten.jpg[/IMG]
[IMG]http://www.aceshowbiz.com/images/news/00022038.jpg[/IMG]
[QUOTE]] Powers and abilities
Cyclops has the power to emit beams of energy from his eyes. Although the beams have the appearance of red light (i.e., electromagnetic radiation in a red wavelength), they do not heat objects but instead deliver tremendous concussive force. Some accounts describe Cyclops' eye beams as the product of his body metabolizing sunlight and other ambient energy (much as his brother Havok metabolizes cosmic radiation) and releasing this energy in the form of beams (hence in some stories Cyclops depletes his body's energy reserves and needs to recharge through exposure to sunlight). Other accounts suggest that Cyclops' eyes may contain apertures to another dimension, releasing powerful energies from that dimension into his own in the form of beams. Whatever their exact source, [B]these beams or 'optic blasts' are tremendously powerful, able to rupture steel plates and pulverize rock. Depending on the amount of energy channeled, the beams can be released in various widths, appearing in enormous bursts on rare occasions. They have been observed to level a skyscraper, or can be focused tight enough to punch a pin hole in a dime.[/B] Cyclops' beams have also been demonstrated to reflect off certain shiny surfaces; in concert with Cyclops' intuitive sense of spatial geometry, this reflective quality of his beams allows him to bounce the beams off many different surfaces in rapid succession so as to strike a desired target from an unexpected angle. Summers is immune to the harmful effects of his own powers
Re: Official Marvel/DC Team Draft Thread
Team DirtBag13 selects
[CENTER]Sinestro[/CENTER]
[IMG]http://www.dcuguide.com/glcorps/images/sinestro.jpg[/IMG]
[IMG]http://xrayvision.today.com/files/2009/05/sinestro.jpg[/IMG]
[B]Powers and abilities[/B]
Sinestro wields a yellow power ring that has powers comparable to that of a Green Lantern's ring (creation of yellow constructs, space flight, etc.). Built on Qward, it is powered by the emotional energy of fear, and its wielder must be an expert in inspiring and manipulating fear to use it. The yellow rings are charged by Manhunter androids that have yellow power batteries built into themselves, which in turn are connected to a large yellow Power Battery based on Qward. The rings have only one known weakness - The energy of the Blue Lantern's ring can drain its power, much like a Green Lantern power ring's previous weakness against yellow. Also, the yellow rings are not restricted from killing sentient beings as the Green Lantern's power rings were.
Re: Official Marvel/DC Team Draft Thread
[img]http://www.cnv.co.il/pics/previews/marvel/2008/june/large/CABLE006_COV.jpg[/img]
[B][SIZE="5"]Powers and abilities[/SIZE][/B]
Cable was born with [B]telepathic and telekinetic abilities[/B], however, the extent to which he has been able to utilize these powers have varied dramatically throughout his appearances. Originally both were limited by his need to restrain his techno-organic infection and his powers were negligible compared to his more traditional fighting skills. However, following the subsidence of the infection they [B]gradually increased to the point where they were similar in magnitude to those of Nate Grey[/B], whom he is genetically identical to. At their height,[B] he demonstrated the ability to simultaneously levitate the floating city of Providence and combat the Silver Surfer.[17][/B]. Following that story, his powers were burnt out and he replaced both with technological substitutes. Later he states that both his telepathy and telekinesis have faded to nothing.[18]
During Messiah War, during the fight with his clone, Stryfe, Cable demonstrates the ability to hide others from Stryfe's mental view, implying that at least he retains some of his telepathic powers, whether he retains any telekinetic powers remains to be seen.[19]
His techno-organic body parts possess enhanced strength and durability, and his techno-organic eye gives him enhanced eyesight, allowing him to see further than a normal human and in the infrared spectrum. He is also able to interface his techno-organic body parts with machinery, using them to hack into computers, open electronic locks, [B]and travel through time[/B].
Re: Official Marvel/DC Team Draft Thread
[B]Psylocke[/B]
[IMG]http://www.evlart.com/Psylocke_-EVL-a.jpg[/IMG]
every team needs a token hottie.
Psylocke can generate a telekinetic katana, or direct her telekinesis through her fists to strike as if she had superhuman strength; she is also immune to telepathic probes and attacks. Psylocke's original powers were precognition, telepathy, mental bolts, mind control, and generating illusions. After Roma resurrected her, Betsy was briefly invisible to all mechanical detection devices. She could generate a "psychic knife" to stun or kill opponents. The Crimson Dawn gave her the power to travel via shadows, and to become virtually invisible in same. After swapping powers with Jean Grey, Betsy could fly, create force fields, move objects with her mind, and generate energy blades.
Re: Official Marvel/DC Team Draft Thread
My 5th pick will be Proteus:
[IMG]http://media.comicvine.com/uploads/0/77/79721-195956-proteus_large.jpg[/IMG]
[QUOTE]Proteus is a mutant that possesses a vast psionic ability to manipulate and alter reality. He existed in a state of pure psionic energy and could take possession of human bodies that his energies eventually "burned" out, killing them (including his own original body). Proteus also possessed telepathic abilities. His reality manipulation powers allow him to transmute matter and bend the laws of physics according to his imagination within a certain distance. Using this power he can easily turn a building into liquid, turn a vehicle into bees that attack at his mental command, transform energy into matter, manipulate weather, or strip a person of their mutant powers. He often reverses local gravity, opens fissures in the earth, and stretches people painfully into liquid shapes (they return to normal when he no longer concentrates on manipulating their bodies). Use of this ability tends to speed up the rate at which his body will burn out.
Proteus can enter and completely possess another living being. Only beings with metal in their bodies appear to be immune. The bodies of most beings burn out within hours or a few days, although a few have been known to last longer. Proteus could leave a body before it is destroyed, but he usually does not. No possessed person has been shown able to resist or break free of Proteus' domination. Proteus has access to all the memories of his host while he possesses them and after he has left the body. Proteus has occasionally exhibited some telepathy, perfect recall, and the ability to mentally download computer information.
[/QUOTE]
Re: Official Marvel/DC Team Draft Thread
[B]Gambit[/B]
[IMG]http://www.killahbeez.com/wordpress/wp-content/uploads/2009/03/gambit-3.png[/IMG]
[IMG]http://www.killahbeez.com/wordpress/wp-content/uploads/2009/03/gambit-1-500x329.png[/IMG]
Had to go with my favourite comic book character ever at some stage.
Gambit is a mutant whose primary ability is the manipulation of potential or kinetic energy. This is manifested both internally and externally, energy charges his body giving him greater strength, stamina, and agility than any non-powered human, as well as being able to charge matter resulting in the violent and powerful explosion of said matter through touch. The objects that he charges explode with a force somewhat proportional to the size of the object, though a playing card is as powerful as a hand grenade in Gambit's hands. Gambit has the ability to charge living as well as non living matter, though this ability is the source of much controversy in Gambit's life as well as the continuity and nature of the character. He almost never charges organic matter. Gambit is skilled in card throwing with great accuracy, and all aspects of thievery. One of his trademark tricks is to hurl playing cards at an opponent, charging each card and turning it into a deadly projectile.
Gambit customarily wears a suit of highly articulated light body armor and his weapon of choice is a telescopic metal staff. He is extensively trained in martial arts, particularly French kick-boxing or savate, which coupled with his Thieves Guild training and natural mutant abilities, makes him a superhuman combatant. He is an excellent hand-to-hand combatant, utilizing street-fighting techniques and acrobatics.
In his youth, Gambit was able to control all forms of kinetic energy, allowing him to charge all matter within his line of sight by mere thought alone, but his failure to control it caused him to turn to Mister Sinister. Sinister excised the portion of his brain stem responsible for his full mutant powers. Later, he returned to Sinister while he was in Victorian England, and had his grey matter surgically reimplanted, restoring his abilities to their full potential (which enabled him to return to the present day by transforming himself into living energy which joined with the kinetic flow of the timestream itself) until he burnt them out while fighting the New Sun. However, Sage then jump started his powers twice, first, when the XSE rejoined the X-Men and second, when she helped him heal his blinded eyes. It was later revealed that he had regained his ability to charge even organic and animated matter when he directly powered the kinetic-absorbing Sebastian Shaw with biokinetic energies in order to be able to destroy the Cronus machine of Mister Sinister.
While blinded for a period of time, it was shown that Gambit had the ability to foresee future events using his playing cards through tarot reading.
After Sage helped restore his vision, possibly by unlocking the further stages of his own mutation so that he could heal himself (by biokinetically stimulating his own cellular activity) as he did once (when he was speared through the chest in the Assassination Game), he has yet to demonstrate this ability again.
As the Horseman Death, Gambit showed the ability to convert inert materials into toxic substances, such as transforming breathable air into poisonous gases and also potentially the ability to ingest diseases and plagues similar to one of Pestilence's (Polaris') powers. He did not show his Death/Gambit powers in his reappearance as a member of Sinister's Marauders.
Gambit is fluent in various languages, primarily English and Cajun French, which he uses most often.
Re: Official Marvel/DC Team Draft Thread
I'm going with Morph:
[IMG]http://images1.wikia.nocookie.net/marveldatabase/images/9/95/AoA_Morph.jpg[/IMG]
[QUOTE]Morph's mutation to shape-shift has also made it so that his body is a Play-doh-like substance and he can reattach limbs after they have been severed. It has been stated that his body is composed of unstable molecules[citation needed]. He has also stated that his mutation gives him a high metabolism and makes him very hormonal[citation needed]. In one issue[volume & issue needed], Sasquatch said she was never able to detect a scent on Morph; Sabretooth stated the same while hunting Proteus in Morph's body, noting how, in a crowd of "normal" people, Morph stands out like a sore thumb to Sabretooth's enhanced senses, whatever the form the shape-shifter takes[volume & issue needed]. It also appears he has the ability to fly as demonstrated in Exiles #27. Due to his shapeshifting ability he does not wear any actual clothing, and he takes joy in pointing this out.
Even though Morph is a prankster who plays down his intelligence, he is actually deceptively smart. He has a Master's degree in computer engineering, which he earned at Xavier's Institute.
Upon choosing to work together and share his body with the energy mutant Proteus, Morph's powers appear to be amplified, at least enough to defeat a self-proclaimed god[volume & issue needed]. Whether the two have access to Proteus' reality changing abilities has yet to be determined.[/QUOTE]
Alone Morph isn't a powerhouse level character, but with the option of teaming him up with Proteus makes them/him extremely dangerous. The combination gives Proteus a consistent body to occupy while also increasing Morph's powers.
Oh, and I always loved his character with the X-Men. His laid-back temper, intelligence and sense of humor will be a welcome addition to my team.
Re: Official Marvel/DC Team Draft Thread
[img]http://api.ning.com/files/vsS5SN6ocaXDrcZM2JkBT4Wq4WpCiVnZHg5Q79WtjHw_/carnage1.jpg[/img]
[img]http://farm1.static.flickr.com/100/293366500_8f63c343e4_o.jpg[/img]
[img]http://images1.wikia.nocookie.net/marveldatabase/images/thumb/f/f2/Venom-Carnage_Unleashed_-_3_of_4-00.jpg/300px-Venom-Carnage_Unleashed_-_3_of_4-00.jpg[/img]
Skipping HotSizzle...
I'm gonna go with [B][SIZE="5"]Carnage[/SIZE][/B]
Powers and abilities
Main article: Symbiote
The alien symbiote endows Cletus Kasady with enhanced physical strength greater than that of Spider-Man and Venom combined[16] and shapeshifting abilities, project a web-like substance from any part of his body including the formation of a variety of weapons, and plant thoughts into a person's head using a symbiote tendril. Much like Spider-Man, Kasady has the ability to cling to virtually any surface. He can rapidly crawl, walk, or run across even slick surfaces. He is able to rapidly regenerate damaged bodily tissues much faster and more extensively than an ordinary human. It isn't known, however, if he can fully regenerate severed limbs or missing internal organs. Kasady is also immune to the effects of all Earthly diseases and infections as long as he remains bonded with the symbiote. For instance, Kasady's body itself is riddled with cancer, yet the presence of the symbiote negates any effects the cancer would normally have. Like Venom, the symbiote is vulnerable to intense sounds and heat, and is undetectable to Spider-Man's spider-sense. Unlike Venom, Carnage can launch parts of his symbiote at enemies in the form of weapons such as spears, knives, axes, etc., although they disintegrate into dust within seconds of leaving Carnage's body.[volume*&*issue*needed] Venom's costume cannot replenish itself and is a definite mass while Carnage is constantly forming new molecules.[volume*&*issue*needed] Carnage's symbiote is vampiric, feeding on and thus endangering his victims by mere touch,[17] and also has the power to "see" from any part of itself and relay the visual information to Kasady.[18] During the 'Maximum Carnage' storyline, Carnage reveals that his symbiote has developed an immunity to sonic attacks. It still retains a vulnerability to heat
He might not fit well with my team... but will let the beast out of the cage when the $hit hits the fan.
Re: Official Marvel/DC Team Draft Thread
[CENTER]Mr. Sinister
[IMG]http://image.comicvine.com/uploads/item/4000/3179/65835-mr-sinister_400.png[/IMG]
[IMG]http://media.comicvine.com/uploads/0/8134/219807-146644-mr-sinister_super.jpg[/IMG]
[IMG]http://betarayblog.files.wordpress.com/2008/10/sin2.jpg[/IMG][/CENTER]
Mister Sinister possesses a vaguely defined set of powers due to experimentation by Apocalypse and having copied mutant genes into his own body, including enhanced strength, speed, durability and longevity, energy blasts and teleportation. Sinister has formidable mental powers; [B]Exodus once referred to him as one of the five most skilled telepaths he knew of.[/B] He also seems to be in possession of some telekinetic abilities he utilizes for levitation. His malleable form grants him almost complete immunity to pain including a pseudo-healing factor and the ability to change his appearance and shape.
He is also a scientific genius, with expertise in genetics, cloning and engineering.
Re: Official Marvel/DC Team Draft Thread
Im gonna go with Firestorm. His can transform any inorganic matter into whatever else he wants. This is going to be huge when fighting guys like Ion and Superman. Everything around them will be turned into kryptonite or lead :rockon:
[IMG]http://www.catskillcomics.com/fleming/firestorm2.jpg[/IMG]
[IMG]http://mightygodking.com/images/whoswho/firestorm.jpg[/IMG]
[QUOTE]Firestorm has the ability to [B]rearrange the atomic and subatomic structure of matter, rearranging subatomic particles to create objects of different atomic characteristics of equal mass[/B]. He can not only change the atomic composition of an object (e.g., transmuting lead into gold of equal mass) but he can also change its shape. He cannot, however, affect organic matter. If he does there may be painful, even lethal, feedback. This organic limitation does not extend to his person as he can change himself at will, allowing him to [B]regenerate tissue, to shapeshift, and to survive indefinitely without food, water and air[/B]. Much like a Green Lantern's limitations, Firestorm can only create items the "driver" of the Firestorm matrix is able to understand the workings of. Unlike a Green Lantern's creations, [B]Firestorm's alterations are permanent unless he reverses them[/B].[/QUOTE]
Re: Official Marvel/DC Team Draft Thread
[php]
Round 1
Originally Posted by rezznor
Round 1
1.1----Primetime- Charles Xavier (powerhouse)
1.2----Vapid- Batman
1.3----WTFaMOnkey- Superman (powerhouse)
1.4----Magic Man- Dr. Doom. (powerhouse)
1.5----Pete - the Joker
1.6----Intrinsic/Dreamshake - Captain America
1.7----Rezznor - Magneto (powerhouse)
1.8----Dirtbag - Apocalypse (powerhouse)
1.9----Doomsday - IronMan
1.10----Tian - Spiderman
1.11----Quata - Sentry (powerhouse)
1.12----hotsizzle - Silver Surfer (powerhouse)
Round 2
2.1----hotsizzle - Dr. Strange (powerhouse)
2.2----Quata - Black Adam (powerhouse)
2.3----Tian - Thor (powerhouse)
2.4----Doomsday - Storm
2.5----Dirtbag - Darkseid (powerhouse)
2.6----Rezznor - X-Man (powerhouse)
2.7----Intrinsic/Dreamshake - Phantom Stranger (powerhouse)
2.8----Pete - Hulk (powerhouse)
2.9----Magic Man - Emma Frost
2.10----WTFaMOnkey - Martian Manhunter (powerhouse)
2.11----Vapid - The Flash (powerhouse)
2.12----Primetime - Scarlet Witch
Round 3
3.1----Primetime - Wolverine
3.2----Vapid - Ion (powerhouse)
3.3----WTFaMOnkey - Thanos (powerhouse)
3.4----Magic Man - Rogue
3.5----Pete - Doomsday (powerhouse)
3.6----Intrinsic/Dreamshake - Black Bolt (powerhouse)
3.7----Rezznor - Loki (powerhouse)
3.8----Dirtbag - Amazo (powerhouse)
3.9----Doomsday - Vulcan (powerhouse)
3.10----Tian - Ikaris (powerhouse)
3.11----Quata - Blackheart (powerhouse)
3.12----hotsizzle - Wonder Woman (powerhouse)
Round 4
4.1----hotsizzle - Captain Marvel (powerhouse)
4.2----Quata - Adam Warlock (powerhouse)
4.3----Tian - Doctor Fate (powerhouse)
4.4----Doomsday - Juggernaut
4.5----Dirtbag - Hank Henshaw (powerhouse)
4.6----Rezznor - Mongol (powerhouse)
4.7----Intrinsic/Dreamshake - Quasar (powerhouse)
4.8----Pete - Deadpool
4.9----Magic Man - Jean Grey (powerhouse)
4.10----WTFaMOnkey - Gladiator (powerhouse)
4.11----Vapid - Exodus (powerhouse)
4.12----Primetime - Mystique
Round 5
5.1----Primetime - Ghostrider(Johnny Blaze) (powerhouse)
5.2----Vapid - Invisible Girl (powerhouse)
5.3----WTFaMOnkey - Iceman
5.4----Magic Man - She Hulk
5.5----Pete - Cassandra Nova (powerhouse)
5.6----Intrinsic/Dreamshake - Faith
5.7----Rezznor - Cyclops
5.8----Dirtbag - Bishop
5.9----Doomsday - Cable
5.10----Tian - Proteus (powerhouse)
5.11----Quata - Psylocke
5.12----hotsizzle - Namor (powerhouse)
Round 6
6.1----hotsizzle - Rachel Grey
6.2----Quata - Gambit
6.3----Tian - Morph
6.4----Doomsday - Carnage
6.5----Dirtbag - Sinister
6.6----Rezznor - Firestorm
6.7----Intrinsic/Dreamshake - Orion (powerhouse)
6.8----Pete - Henrique Manuel Gallante/Asylum/Darkling
6.9----Magic Man - Copycat
6.10----WTFaMOnkey - Green Lantern (powerhouse)
6.11----Vapid - Beta Ray Bill (powerhouse)
6.12----Primetime - Punisher
Round 7
7.1----Primetime - Leech
7.2----Vapid - Zatanna
7.3----WTFaMOnkey - War Machine
7.4----Magic Man - Kitty Pride
7.5----Pete
7.6----Intrinsic/Dreamshake
7.7----Rezznor
7.8----Dirtbag
7.9----Doomsday
7.10----Tian
7.11----Quata
7.12----hotsizzle
Round 8
8.1----hotsizzle
8.2----Quata
8.3----Tian
8.4----Doomsday
8.5----Dirtbag
8.6----Rezznor
8.7----Intrinsic/Dreamshake
8.8----Pete
8.9----Magic Man
8.10----WTFaMOnkey
8.11----Vapid
8.12----Primetime
[/php]
if they are on par with superman/doctor strange/ion/thor/hulk/mongul etc then they are a powerhouse. if they are zipping around galaxies on their own power they are a powerhouse. if they are bending time/space/reality at whim they are a powerhouse.