nice one bro
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nice one bro
Stefanie Joosten, the voice/facial capture/motion capture actor for Quiet has a Twitch channel, where she's being streaming The Phantom Pain. Too cute.
[url]http://www.twitch.tv/stefaniejoosten[/url]
[IMG]http://i.imgur.com/TzW6z3V.png[/IMG]
I seriously need to go on a recruitment drive . I have 2nd floors on all my mother base stations and only about 45% staff. Is there any other better way than just extracting people via the Fulton?
Finished chapter 1. It's kind of horse shit that you have to replay some old missions in chapter 2. I don't mind playing them, it just ruins the pacing is all.
Still one of the best games I've ever played. Can't wait to see how this whole thing wraps up.
[QUOTE=Heavincent]Finished chapter 1. It's kind of horse shit that you have to replay some old missions in chapter 2. I don't mind playing them, it just ruins the pacing is all.
Still one of the best games I've ever played. Can't wait to see how this whole thing wraps up.[/QUOTE]
Old missions? Like MGS3 missions?
[QUOTE=$LakerGold]Old missions? Like MGS3 missions?[/QUOTE]
As in missions you've already done in the Phantom Pain. I've heard many people saying this is the one thing that's been an odd inclusion into the game.
Pretty disappointed to learn there's hardly any boss battles in this game.
Like isn't that the backbone to the series?
Those EPIC boss battles.
That girl Quiet looks like a porno star in the game.
[QUOTE=West-Side]Pretty disappointed to learn there's hardly any boss battles in this game.
Like isn't that the backbone to the series?
Those EPIC boss battles.
That girl Quiet looks like a porno star in the game.[/QUOTE]
No, there are boss battles, and they're pretty damn good.
[QUOTE=Heavincent]No, there are boss battles, and they're pretty damn good.[/QUOTE]
There's only like 5 though, no?
I don't want to spoil it for people but my friend said there are only 5.
He beat the game already and said the first boss battle was WICKED.
There was another boss battle that you could literally just skip by leaving in your heli. :facepalm
He is a HUGE fan of the series and he also loves Uncharted; and he said it's the best MGS solid and on par with his favorite game (Uncharted 2).
So yeah, I'm pretty much convinced I'll be getting it.
[QUOTE=West-Side]There's only like 5 though, no?
I don't want to spoil it for people but my friend said there are only 5.
He beat the game already and said the first boss battle was WICKED.
There was another boss battle that you could literally just skip by leaving in your heli. :facepalm
He is a HUGE fan of the series and he also loves Uncharted; and he said it's the best MGS solid and on par with his favorite game (Uncharted 2).
So yeah, I'm pretty much convinced I'll be getting it.[/QUOTE]
There aren't that many, but the ones that are there are very good. I'm actually not a huge fan of boss battles (most games **** it up), but I've really enjoyed the bosses in this game.
I'm on Mission 14, and there's no boss battles yet. Kind of disappointing.
Also, I'm starting to see where the "repetitive" complaints are coming from. Infiltrate the area, extract this dude, destroy this thing. I'm still not bored though, gameplay is so good. Hopefully the story picks up soon, and WHERE THE FVCK ARE THE CUTSCENES!?
I never thought I'd have to ask Kojima for more cutscenes, but damn, I want, no, need more of them.
Just got the game and dropped a couple hours in it last night, finished the Prologue and the first mission. I was a pro at saving the first dude.
This screams Snake Eater to me so far, and i love it. Snake Eater is easily one of my favorite games ever.
Still stuck in Afghan. ashjdksladaskjhd that Huey mission was a pain.
Gameplay wise I really enjoyed it, but after Chapter 1 it started to become very repetitive having to replay earlier missions and the story feels disjointed and incomplete from then on. There's parts of it that are REALLY good (like the later parts inside Mother Base) but it feels like there was quite a bit cut out at the end after Konami told them they had to release it NOW after spending a reported $80 million on the game. FOB seem like an unnecessary add-on in order to force micro-transactions into the game too.
Hopefully MGO is OK since I think the game will be very enjoyable in a PvP environment.
I think this game proves that maybe Kojima needs a lot more work or at least needs to learn a lot more when it comes to open world? After playing it for a while, I've come to realize that everything is the same, from the outpost to the rhythm/routine of the game (?). One think I liked is that when they noticed the jeep they were expecting to arrive never did arrive because I took it out on its way to the base I was heading to. It would've been great if you attack one of their outposts and they send out a warning ASAP to the closest outpost/base & have them ready -- this mechanic should potentially force you to pass up on attacking an outpost or at least have you thinking twice before you attack, because for me I always wipe out an outpost to get more resources or a valuable soldier. & these soldiers don't seem to think they're at war, I never see convoys, soldiers marching down the road, any usual war stuff.
I like the stealth system, but I swear, Kojima needs to stop making them blind. It's so clear that I'm wearing a green camo on a sandy scenery and Snake's caucasian ass face & they still couldn't figure out who's snooping around the sand/grass. I do have my moment of happiness though when I pull off epic chains of moves, but when you're right close to the guy & he doesn't realize it's a person lying on the ground, that's when it trips me out. Different case if he had the camo from MGS4.
Normal soldiers aren't threats.
Yeah, it is repetitive, but I'll finish this for the story. Kojima, come back and do another game. :(