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-   -   South Park RPG in the works (http://www.insidehoops.com/forum/showthread.php?t=240984)

Kungfro 12-01-2011 08:04 PM

South Park RPG in the works
 
And it's being made by Obsidian.



Quote:

Trey Parker and Matt Stone have never been shy about their love of gaming. From Randy Marsh playing Guitar Hero in his underpants to the legendary "Make Love, Not Warcraft" episode, the comic duo have demonstrated an obvious familiarity with the medium. Now that they've conquered television, film, and Broadway, the next target on their hit list is the gaming industry.

Thanks to a collaboration with THQ and Obsidian, Parker and Stone are writing the script, performing the dialogue, and overseeing the development of South Park: The Game. Unlike the cash-in Acclaim titles from over a decade ago, this ambitious project is a full-scale RPG for the Xbox 360, Playstation 3, and PC. As the new kid in South Park, it'll be up to you to make friends and defend the town from a wide range of threats. Be sure to check out our January issue for all the details, as well as an interview with Parker and Stone themselves.
http://www.gameinformer.com/b/news/a...outh-park.aspx

Velocirap31 12-02-2011 12:14 AM

Re: South Park RPG in the works
 
That sounds really cool. I'll buy it just to enjoy the story.

BGriffin's Dad 12-02-2011 09:04 PM

Re: South Park RPG in the works
 
anyone remember the south park game for N64? where you shot turkeys as guns, i think

Brujesino 12-02-2011 09:27 PM

Re: South Park RPG in the works
 
Quote:

Originally Posted by BGriffin's Dad
anyone remember the south park game for N64? where you shot turkeys as guns, i think

F^ck ya and the multiplayer on that game was sick throwing terrance and phillip fart bombs at people was awsome.

Heavincent 12-02-2011 10:10 PM

Re: South Park RPG in the works
 
"The first South Park: The Game details have emerged from the latest issue of Game Informer. As has already been reported, Fallout: New Vegas developer Obsidian Entertainment is developing the title. THQ will publish the game next year.

Details from the magazine include:

-The first game Parker and Stone have directly participated in, writing the script and the dialogue.

-Parker has always preferred silent protagonists in RPG's, so the player's character will be silent.

-The player's character will be fully customizable.

-Your character has a smartphone that acts as the primary game menu and has a facebook-like app show your number of friends you have and your current standing with the various kid factions.

-There are five classes, which are wizard, paladin, adventurer, rogue, and a fifth unannounced class.

-Obsidian is using the Dungeon Siege III engine.

-Obsidian developed a dynamic lip-syncing tool to accommodate changes to the script.

-Parker and Stone gave Obsidian 15 years of assets used during the show and a detailed list of approved textures and colors.

-Critical hits, cash rewards, experience, and consumables are in the game.

-Parker hates unskippable cutscenes.

-The humor will be more focus on the games they have played in the past but Parker mentions that games have lampooned other games before so they don't want to do exactly that instead they are focusing more on RPG's on how big and bombastic they can get sometimes.

Combat

-Combat system is like Paper Mario and the Mario & Luigi games.

-If player initiates combat they will attack first and vice versa.

-X button is for melee attacks, pressing it in well-timed succession will result in multiple hits.

-Timed inputs occur for defense as well for reduced damage.

-Obsidian doesn't want the player to have to sit and watch animations play out; they're incorporating dynamic camera angels at certain times, such as a Ro Sham Bo attack that stuns an enemy.

RPG

-Enemy encounters are visible on the map.

-Soda are health potions and Tweak's coffee is a haste item.

-There are melee and ranged weapons, as well as a lightning powered Okama Gameshpere that is a magic item.

-There is a Final Fantasy Materia like system in the game to augment weapons with various abilities like fire, poison, and electricity.

-There is a Summon System but they are not able to talk about it.

Collectibles

-There are collectibles to look for in the environments, some appear throughout the game while other are in specific areas.

-An example of a collectible is a Chinpokomon doll and a magazine, Chinpokomon dolls are not all the same model Obsidian are using various models that appeared in the episode.

Other

-When Obsidian were first coming up with ideas they show Parker and Stone a quest where you go into a cave and fight a giant bat boss that Ike is riding on, Parker and Stone said that the quest wasn't Southpark, that it was a generic video-game. Parker and Stone then mention a quest to get Kung Pao Chicken from City Wok, to readjust Obsidian focus.

-When they start making the town hub Parker and Stone realized that they a true layout for the town, so they had fun figuring out where everything went.

-There will not be any platforming, they tried jumping early on but it didn't seem right.

-They talk about how they have had to scrap level because the perspective wasn't right because everything is hand illustrated and hand animated.

-They talk about the challenges of making a comedy driven game, Portal 2 is mention, they say if Portal 2 dialogue was on top of a shitty game it wouldn't be as good, so they want to make a game that is as good as the dialogue.

Interview with Trey Parker and Matt Stone

-Parker and Stone really enjoy rpgs and they do think that rpgs are the best fit for southpark.

-They were asked of how making a rpg story differs for an episode, they say that the learning curve was be bigger than anything they have done other then their Broadway musical.

-Visual and Visual style seen in episodes like "Good Times With Weapons", or the live action hamsters in "Pandemic" will not be in the game they want to keep a simple 2D style.

-Parker has been a lifelong gamers, he really likes rpgs because he like the singleplayer nature of them so he doesn't like or get MMO's. His favorite game is Oblivion.

-Matt when he was young used to play the old Infocom game and Wizardry and likes open world games like Arkham City, Infamous, Grand Theft Auto, Red Dead Redemption, and also hockey and soccer games. He mention that he is more of a button masher and remember Serious Sam because he likes to shoot shit and blow shit up but he is now more interested in games like Arkham City and he hasn't play a RPG in year because he got tired of walking everywhere. His favorite game is FIFA and he mentions getting his ass kick online by kids with English Accents.

-Lastly they joke how this Southpark game will be a cross between Obilivion and FIFA were "you gotta go kill a bunch of monsters and shit but you can only use your feet."

Note: Some spoiler-like content below.

Story

-The player will play as the new kid in town, the main theme of the game is fitting in and being accepted.

-The story begins with your character participating in a live action role-playing game that the neighborhood kids started, which eventually evolves into a real adventure.

-Eric Cartman will greet your character and help you decide your class, which are wizard, paladin, adventurer, rogue, and a fifth unconventional class made up by Cartman.

Concept Art

-The first concept art is a 'Gnome Mine' a concept, my guess underpants gnomes.

-The second concept art is 'UFO Crash Site', it shows Kenny, Cartman, Stan, and Kyle in front of a military fence with a UFO further away in a forest surround in mountains.

-The third concept art is a 'Gnome/Crab People D.M.Z.' label as a rough concept, it show a border fence with gnomes on one side and Crab People on the other side.

-The last concept art is 'Christmas Town' a concept."

http://gamingeverything.com/intersti...f-information/

BankShot 12-02-2011 10:56 PM

Re: South Park RPG in the works
 
While I appreciate South Park, I'm not exactly a fan... so it won't be an auto-buy, but I'll definitely keep tabs on this during development.

Sounds like it could be interesting, and I'm glad, at the beginning at least, that they're doing it right instead of other shitty Movie/TV-to-game projects

step_back 12-03-2011 05:31 PM

Re: South Park RPG in the works
 
Quote:

Originally Posted by BGriffin's Dad
anyone remember the south park game for N64? where you shot turkeys as guns, i think


Loved that game. Used to spend hours peeing on snowballs and throwing them at people.

thebirdman 12-21-2011 08:45 PM

Re: South Park RPG in the works
 
Quote:

Originally Posted by Heavincent


-There are five classes, which are wizard, paladin, adventurer, rogue, and a fifth unannounced class.



please be Jew

Undisputed 12-25-2011 02:18 AM

Re: South Park RPG in the works
 
Looking forward to this. If the game is deep enough, South Park could be an epic RPG.

Anti Hero 12-28-2012 02:19 PM

Re: South Park RPG in the works
 
Just posted on FB

Brujesino 12-28-2012 06:39 PM

Re: South Park RPG in the works
 
Quote:

Originally Posted by Anti Hero

no doubt in my mind i will buy this

Anti Hero 12-28-2012 09:16 PM

Re: South Park RPG in the works
 
Quote:

Originally Posted by Brujesino
no doubt in my mind i will buy this

Same

Thorpesaurous 03-11-2014 01:00 PM

Re: South Park RPG in the works
 
So has anyone played this. I'm a little up in the air about buying it. I haven't played anything in about a month since finishing up Assassin's Creed, and I'm a little torn on this, and I would like to see some feedback on Infamous too, before deciding if I want either to fill the gap between now and Watchdogs comes in.

lilgodfather1 03-11-2014 01:12 PM

Re: South Park RPG in the works
 
Quote:

Originally Posted by Thorpesaurous
So has anyone played this. I'm a little up in the air about buying it. I haven't played anything in about a month since finishing up Assassin's Creed, and I'm a little torn on this, and I would like to see some feedback on Infamous too, before deciding if I want either to fill the gap between now and Watchdogs comes in.

I don't really like to recommend stuff to people, but this is a very fun game. Lots of references to the show. The best way I can explain it is that it is an interactive episode of south park. I don't think I'm that far from finishing it, although I could be wrong, so if I am close to finishing it is pretty short. Although I can see some serious replayability in it personally.

If you are a fan of south park I'd say there's a good chance you will like the game, if not then you likely won't.

Hope I helped in any small way.

Thorpesaurous 03-11-2014 02:44 PM

Re: South Park RPG in the works
 
Quote:

Originally Posted by lilgodfather1
I don't really like to recommend stuff to people, but this is a very fun game. Lots of references to the show. The best way I can explain it is that it is an interactive episode of south park. I don't think I'm that far from finishing it, although I could be wrong, so if I am close to finishing it is pretty short. Although I can see some serious replayability in it personally.

If you are a fan of south park I'd say there's a good chance you will like the game, if not then you likely won't.

Hope I helped in any small way.



The reviews have all been decent. It's metacritic-ing in the low to mid 80s. But one of the the big gripes has been that it's short, but for a guy like me who plays 4-6 games a year, short is fine, maybe better. That's also why I almost only play game of the year level games. If I'm only gonna play a half dozen games, I'd like them to be 95%ers. Sort of cultural touchstone type games ... just ones that aren't FPSers.

I am a big fan of the show. So I think I will check this out. My taste is usually Third Person action / adventure, with some RPG elements. Tomb Raider, The Last of Us, Uncharted, Resident Evil, Dead Space, going back to Zelda and Metroid, and branching out into the Elder Scrolls a bit when I want to get deeper into the RPG elements. How RPG-y is this would you say?

Thanks by the way.


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