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Old 12-23-2014, 04:58 AM   #59
Anti Hero
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Default Re: Roberts Rebellion

3. Overview of the armies:

Each army has one general, who comes with a cavalry unit of 250 of his chosen knights, all of them with a score of 12.

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THE NORTH

Generals: Ned Stark (cautious), Robb Stark (aggresive)

Unit - Score (number of men)
Infantry - 9 (900)
Pikemen - 9 (900)
Archers - 6 (900)
Cavalry - 6 (500)

Special unit - Crannogmen (1000) - A guerilla unit, whose speciality is the surprise attack. The enemy won't be able to see them during the initial deployment stage, no matter where they're placed on the field. While their lightning-fast attacks can be devastating, they're not cut out for the grinding-down nature of pitched battles.

The North has a reputation for producing tough and reliable men, loyal to the Starks. As such, that loyalty is hard to break on the battlefield. The Northern army has great morale and won't rout when the going gets tough. Although it has a large population, troops are notoriously difficult to mobilize and this affects the number of men the Starks can put in the field. While their soldiers are as hard as they come, the North's unwillingness to embrace chivalry means that their archers and cavalry are weaker than other kingdoms'.

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THE RIVERLANDS

Generals: Brynden Tully (cautious), Edmure Tully (aggresive)

Unit - score (number of men)
Infantry - 7 (950)
Pikemen - 8 (950)
Archers - 8 (950)
Cavalry - 7 (500)

Special unit - Brotherhood without Banners (1000) - A guerilla unit, like the Crannogmen, their speciality is the surprise attack. The enemy won't be able to see them during the initial deployment stage, no matter where they're placed on the field. While their lightning-fast attacks can be devastating, they're not cut out for the grinding-down nature of pitched battles.

The Riverlands army is a well-rounded one, with no glaring strengths or weaknesses. Decent numbers, decent morale, and solid (if unspectacular) troops across all unit types.

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THE WESTERLANDS

Generals: Tywin Lannister (cautious), Jaime Lannister (aggresive)

Unit - score (number of men)
Infantry - 8 (1000)
Pikemen - 7 (1000)
Archers - 7 (1000)
Cavalry - 8 (500)

Special unit - The Brave Companions - 10 (1000) - The Lannisters have the cash to hire 1000 men from this sellsword company. As an infantry unit, their skill and experience is unmatched by the run-of-the-mill Westerosi infantry. However, they have no loyalty and care only about their reputation and getting paid. If the battle's going your way, that's fine. However, if the tide turns against you, these cut-throats will turn-tail and run away.

The Westerlands can put a large army in the field. The Lannisters can afford good armor and weapons and breed fine horses - and as such, their troops are of a pretty high standard. Their main weakness is the loyalty of the men. The Lannisters have a vicious streak and with lunatics like Gregor Clegane and Vargo Hoat involved, they don't inspire the same loyalty and troop morale as the Starks of the North do.

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THE VALE

Generals: Jon Arryn (cautious), Yohn Royce (aggresive)

Unit - score (number of men)
Infantry - 6 (950)
Pikemen - 7 (950)
Archers - 7 (950)
Cavalry - 10 (500)

Special unit - Hill Tribes (2000) - The hill tribes are brave and ferocious fighters, but lack the discipline and the weaponry/armor of traditional Westerosi infantry. Used wisely, they can cause fear, panic, and no little damage in the enemy ranks; used unwisely they can be a liability.

The strength of the Vale lies in their knights. Their cavalry units are unparalleled in all of Westeros, except for the knights of The Reach and the Kingsguard. They don't have the largest army, but their troops are fiercely loyal and proud to serve the Arryns.

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THE CROWNLANDS

Generals: Barristan Selmy (cautious), Rhaegar Targaryen (aggresive)

Unit - score (number of men)
Infantry - 6 (1000)
Pikemen - 8 (1000)
Archers - 8 (1000)
Cavalry - 8 (500)

Special unit - The Crownlands get a choice (you are the King, after all):
The Gold Cloaks - 1750 - The city watch can be kitted out with spears and used as a large pikemen unit. With little battle experience, they're not individually as good as most other pike units, but their large number does give an advantage. Don't expect them to fight to the bitter end though.
The Kingsguard - 13 (250) - The legendary knights of the Kingsguard can gather together a small cavalry unit and join the battle. They're few in numbers, but there are no better knights in all the world. These men would rather die than surrender.

The Crownlands has the clout to field a decent-sized army, despite of not being in direct control of a lot of land. Some of their army is made up from the sweepings of Flea Bottom though, so their Infantry and Pikemen lose points. The people of King's Landing have an uneasy relationship with the Iron Throne, so they're not the most committed troops - but the resources of the Crown mean that they have a choice about special units, depending on who they fight and what their strategy is.

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THE STORMLANDS

Generals: Stannis Baratheon (cautious), Robert Baratheon (aggresive)

Unit - score (number of men)
Infantry - 8 (1000)
Pikemen - 7 (1000)
Archers - 8 (1000)
Cavalry - 7 (500)

Special unit - The Kingswood Brotherhood (1000) - similar to the BwB and the Crannogmen, the Kingswood Brotherhood is a guerilla unit, whose strength lies in surprise attacks, and whose deployment remains a secret from the enemy during the deployment phase.

The Stormlands are a bit of a jack-of-all-trades force. No major strengths and no major weaknesses.

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THE REACH

Generals: Mace Tyrell (cautious), Loras Tyrell (aggresive)

Unit - score (number of men)
Infantry - 7 (1050)
Pikemen - 7 (1050)
Archers - 6 (1050)
Cavalry - 10 (500)

Special unit - The Second Sons - 10 (1000) - like the Lannisters, the Tyrells are loaded and can hire this sellsword company if they choose. Like all sellsword companies, they are extremely good at what they do, but also extremely fickle.

The power of the Tyrells is two-fold: their wealth and their knights. They can afford to put more bodies on the field than any other House and their cavalry and knights, along with those of the Vale, are the best in the land. However, while money can buy you many things, it can't buy you love. The men of the Reach aren't particularly known for having the stomach for a dirty fight. If they face a choice between fighting to the bitter end for their lord and escaping to live another day, many will flee.

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DORNE

Generals: Doran Martell (cautious), Oberyn Martell (aggresive)

Unit - score (number of men)
Infantry - 6 (950)
Spearmen - 10 (950)
Archers - 7 (950)
Cavalry - 7 (500)

Special unit - The Golden Company - 10 (1250) - A specialist sellsword infantry unit. Like the Brave Companions, they are superior in skill, experience, weaponry and armor to normal Westerosi infantry. However, like all sellswords, they are a bit fickle and won't continue fighting if they think they're about to be wiped out or the battle is about to be lost. Unlike the other two mercenary companies, they have a larger number of men available.

The Dornish are famed for their spearmanship and have the best pikemen units in Westeros - they're deadly and highly mobile. They don't have the largest army and their normal infantry is not as good as most other kingdom's, but they are loyal to the Martells and have higher-than-average morale.

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