Originally Posted by CelticBaller
Well tbh the skill gap has been reduced significantly since MW2. Spawns are messed up, shot detection is shit and early killstreaks beat later killstreaks. If you're a good player you do good, but if you're a bad player you have a chance unlike games previous to MW2
Spawns have always been bad in the COD modern era, even in 4. It's the forced spawn option, which I really think that they should have taken out of the series a long time ago.
Since COD is much more of a reactionary based gameplay, skill in the game is more about knowing where to be. Because of how the spawning system works and how quickly you can get dropped, you can get good score because you happen to be at the right place at the right time. I feel like this happens more in COD, which I think is why the average player is not consistent in this series.