Today I have purchased the classic Altered Beast from the store and I have no words to describe how f...ed up the controls of this game are. its difficulty goes beyond any restriction and its a pity that what could be a decent and fun 2D scroller turns out extremely annoying.
I also beat the Ninja Turtles game from NES and 20 years afterwards I am still wondering how the heck I could do that bitch
for me probably ninja gaiden black......i damn near threw my tv out the window a few times on top of normal already being hard they take it up a few notches to the Why-am-i-still-playing-this-level....
I found Black to be a lot more forgiving than the original XBOX version. The Key to NGB is to find enemy respawn points (preferably stair cases) and "Level Up" enough energy points to make your weapons strong early. Another important key is to stock up on potions for the first Main Female Boss. After her, the game becomes more forgiving. The Game's a great ride if you approach it like an Action
Role Playing Game, and not just an Action Fighting game.
The thing with games like DMC and the new Ninja Gaiden is you needed to find the boss pattern to win. It basically forces you to play one way, and if not, you just die.
Not only die, but take just three hits die!
To me, this is where games lose the value of being fun. To coin a phrase I read somewhere... "One doesn't need a microscope (or a strategy guide) to figure out a boss". It should be done within the game itself.
One of the most enjoyable boss fights was against the White Knight in DMC4. Primarily because:
1. Damage per hit wasn't too bad, so you don't die in three hits.
2. You can actually beat the boss in different ways
3. You can keep plugging away and occasionaly dodge AS NEEDED
Basically the boss fight felt like a fighting game. On SF you never knew what the computer would do, they just react what you do and you do the same. It's not like "At the start of the round, Ryu will do a jumping roundhouse kick, a crouching forward kick and a fireball... I better hold forward and start the shoryuken motion".
Sadly on most boss fights its like that, even on DMC4. You knew the plant lady was going to do this move first, therefore you should block, then this move, so you should dodge, and then this move - that's when you strike back. Then she gets stunned so you do the devil trigger and lay waste on her.
Ninja Gaiden even stepped in up a notch when the only way you could beat bosses was to do the jumping strike move which stunned most of them and start the launch in the air combo.