Charley Casserly, a former general manager who was a member of the NFL's competition committee, says he voted against releasing All-22 footage because he worried that if fans had access, it would open players and teams up to a level of criticism far beyond the current hum of talk radio. Casserly believed fans would jump to conclusions after watching one or two games in the All 22, without knowing the full story.
"I was concerned about misinformation being spread about players and coaches and their ability to do their job," he said. "It becomes a distraction that you have to deal with." Now an analyst for CBS, Casserly takes an hour-and-a-half train once a week to NFL Films headquarters in Mt. Laurel, N.J. just to watch the All-22 film.
NFL thinks fans are too stupid to understand the tape.
The NFL makes a handful of plays from the All 22 available on its web site for a fee, but they're often so blurry the players' numbers aren't visible. Earlier this month, the league quietly asked fans, through a survey site, whether they would pay up to $100 to watch an online feed of the All 22.
Well if you are willing to pay for it, maybe we'll let you see it.....
If you ask the league to see the footage that was taken from on high to show the entire field and what all 22 players did on every play, the response will be emphatic. "NO ONE gets that," NFL spokesman Brian McCarthy wrote in an email. This footage, added fellow league spokesman Greg Aiello, "is regarded at this point as proprietary NFL coaching information."
For decades, NFL TV broadcasts have relied most heavily on one view: the shot from a sideline camera that follows the progress of the ball. Anyone who wants to analyze the game, however, prefers to see the pulled-back camera angle known as the "All 22."
While this shot makes the players look like stick figures, it allows students of the game to see things that are invisible to TV watchers: like what routes the receivers ran, how the defense aligned itself and who made blocks past the line of scrimmage.