Yeah, I love doing that. Takeover a team, trade around, sim the games, draft, free agency, and keep building until you win a championship (or for me, until draft classes start to overlap/fake players).
Exactly.... a championship (and the championship defense) was always the end goal, and I really never played any games unless it was an epic Game-7 scenario in the playoffs.
I always tried to keep the essence or "face" of the franchise intact so that it was somewhat recognizable a few years down the line. Upon selecting a team, it was either a relatively complete rebuild situation or it was championship-or-bust.
Every new association started the same way; dumping bad or unnecessary contracts for expirers and/or future draft picks, filling out the bench with high-value young players on long contracts, and inexpensive veterans, and balancing the books for future cap flexibility.
1. Shot clock and scoreboard disappearing in 4th is an issue
2. 3 seconds is rarely called. You can pump fake til your heart is content 3. Auto save can't be disabled
That's all I have for now. Besides hating HOF mode cuz you can't hit many shots, crapload of foul calls.
Yeah that's really stupid. I think it's because of the VC stuff. They have to sync to the server to record your VC. Or maybe they just didn't want people re-doing drills until they get the attribute boost they want like in 2K11 and 2K12
Don't know if it's been said before but I've had it lock up 3 times when players are inbounding in the 4th. The inbounder never passes and I can keep running around calling for pass but I have to save and exit and re load before he'll actually inbound. No 5 seconds call either.
I've also noticed that even if i turn on the play calling overlays in the game options, every time i start a new game it's turned off and i need to turn it back on in presentation.
Other then that I've been happy after learning the new controls. I still find post moves are abit random and don't seem to respond well to what i'm actually doing with the controls.