Re: The Last of Us
So I finally got around to finishing it.
I ended up turning the difficulty down in the last two chapters. I was playing on hard the whole game but it was so tedious at that difficulty and I just wanted to finish it. It wasn't a matter of being too hard but I was a hard time enjoying the pacing of the game when it started to throw waves of dudes at you.
This is maybe my only big complaint of the game. It gives you the option to be really sneaky. As a fan of the stealth route I took it often. But later in the game you would mark your targets, take your time taking them out one by one. Only to then have new targets spawn and enter the boundary you were in. It's obviously not a random spawn, and it works in games like Dishonored but I can't quite put my finger on why it just felt cheap and tedious in this game.
There were also a couple plot points I had a hard time coming to grips with. MILD SPOILERS in white!
I couldn't understand why the hunters kept chasing Joel and Ellie. I must have killed liked 50 of their dudes but they kept sending people out? I'd have been like fuck it let them go, shit their killing everybody.
I also wasn't the biggest fan of the ending. Not the content, but it felt really abrupt.
This game was awesome. There were multiple scenes where I was like: ohhhhh shit! I thought the infected types in this game were great, although the Bloater felt a little excessive since I found Clickers to be by far the most dangerous type, whereas bloaters were just ammo dumps. The humans did a pretty good job flanking, and trying to out maneuver me, although towards the end there were some bugs where a lot of enemies got stuck in animation loops or would not aggro even if I was basically touching them. Idk if it's just because at the end there were a lot more of them or what but it was noticeable in the last couple chapters.
I liked it a lot. Still think Uncharted 2 is Naughty Dog's best though.