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Old 08-28-2012, 03:26 PM   #46
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Default Re: Anyone here playing Sleeping Dogs?

It's compared with GTA4 because you know, it's the same console generation and the same genre. What a stretch huh?
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Old 08-28-2012, 03:49 PM   #47
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
Originally Posted by Thorpesaurous
This is how you're supposed to rip off video games. Take the good parts of a bunch of games. The Batman combat system. The GTA story telling and open map layout, and frankly everything else. Pick a little of the bullet time element for your shooting mechanism. Throw in a couple good ideas of your own, like the action carjackings which are great.

It's certainly the best of the GTA knock offs. Mafia was awfull for example. Just a dead world.

Agreed.
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Old 08-28-2012, 03:57 PM   #48
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
Originally Posted by Thorpesaurous
This is how you're supposed to rip off video games. Take the good parts of a bunch of games. The Batman combat system. The GTA story telling and open map layout, and frankly everything else. Pick a little of the bullet time element for your shooting mechanism. Throw in a couple good ideas of your own, like the action carjackings which are great.

It's certainly the best of the GTA knock offs. Mafia was awfull for example. Just a dead world.
mafia had a great story mode
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Old 08-29-2012, 09:51 AM   #49
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Default Re: Anyone here playing Sleeping Dogs?

The last couple GTA knock offs I played were Mafia, which I really didn't like. I felt like the car handling was just terrible for one. And the city was just dead. There wasn't much to do. They could've just made it mission based, because the only thing the open world did was mean you had to drive home and save it after each mission. I didn't get into it far enough to say the story was good or bad, but just beginning I really didn't like the extra ginzo-ish cousin.

The other one was Sabatuer, which had some good ideas. The black and white changing to color was a nice effect as you took over parts of the city. And the setting, Nazi occupied France, was a great idea. There were a few more things to do, radio towers and stuff like that dotted the map, so there were enough side missions to warrant the open map. My gripe with that was again the functionality. The driving was terrible. In both games I know they were kind of limited by the cars of the era, but I've still gotta want to drive. And the combat was a ball buster too. It just wasn't a great deal of fun to play. I made it about half way through before it got stolen, and I probably would've beaten it, it was interesting enough a concept to keep me going with it, but it got stolen, and I didn't like it enough to go out and buy it again.

As for Sleeping Dogs being better than GTA IV, I'm surprised, but I think I agree. Now I haven't finished it yet, so it could hit a level of attricion like GTA did. I know people rant about game times all the time, but frankly, as an adult who works 60 hours a week, I sometimes don't have the time to play a 150 hour game ... hence my never finishing Skyrim ... my playing is in spurts, so I need things to move forward to keep my interest. But it seems SD is moving at a pretty brisk pace. The city, while really well put together as Hong Kong, isn't quite as alive as Liberty City was. I think some of that is simply resources. The radio, the internet, the TV shows, the stand up acts, the things in GTA that aren't really playable, but serve as sort of satirical takes on the culture, are what makes it stand out so extremely from everything else. But the truth is I felt Liberty City was the worst at that of the major GTAs (I've said before I think they're hurt by not focusing on a time and place, like 80s Miami drug culture, or early 90s LA gang culture), but still, the city itself of Liberty City was so incredibly fleshed out it was amazing. I had some gripes with it's layout. It was harder to drive around than it should've been. But overall it was like an actual character.
Hong Kong is smaller here, by a lot, but the driving layout makes for a lot more fun getting around, and I'm not sure smaller is a negative at this point. GTA wound up adding the fast travel in the cabs, which may be an indication that their cities are getting too big. But Hong Kong is more fleshed out than the other knock offs I've seen, but it's still no Liberty City.

The reason I think I like it better is simply because the mechanics are that much better. The combat is obvious, but also, the free running and climbing is smoother, making running around the city not so arduous. The driving isn't as accurate from a physics standpoint, but I find it more fun in the right cars. The gunplay has a better handle on the cover pop and shoot layout. And some of the stuff is just new, like the ramming with the cars, which I feel is a really nice addition just from a playability standpoint, and the action hijackings, which are also a really nice touch.
Although I don't think this should be a shocker, GTA IV was an almost hard to believe 4 years ago now. So things have improved. They should have.

I blew through a handfull of races last night, and did a bunch of missions. Stopped at The Wedding ... which was awesome, and leads me to believe that this is still going to get better. I've been stealing too many armored trucks. I seem to not be able to drive by them without going after them, which is one of the things that I feel like may turn into attricion for me, sort of like the blue dots in Red Dead, I had to do them, but I didn't want to anymore. The handfull of races too, which I normally am not crazy about, but these felt like they were paced out pretty well, I wasn't always winning on try one, but they weren't so long that I was opposed to trying a couple times, which is an issue I have with GTA. I like the varying types of missions, but if I wanted to play Gran Turismo, I would have bought it. Keep things moving you know. I also did a couple face missions, which I'm pretty obsessed with. If one pops up I try to make that my top priority. And I'm up to Face level 7 already. I've also become obsessed with buying clothes. Another thing that I think they got right in this game. You get things for purchasing stuff like clothes. You can increase your melee damage or the amount of credit you get for completing a triad mission or cop mission by wearing a certain combination of clothes. It's a really nice nod to push me to do some of the otherwise goofy things these games provide.
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Old 08-29-2012, 10:07 AM   #50
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
Originally Posted by Thorpesaurous
The last couple GTA knock offs I played were Mafia, which I really didn't like. I felt like the car handling was just terrible for one. And the city was just dead. There wasn't much to do. They could've just made it mission based, because the only thing the open world did was mean you had to drive home and save it after each mission. I didn't get into it far enough to say the story was good or bad, but just beginning I really didn't like the extra ginzo-ish cousin.

The other one was Sabatuer, which had some good ideas. The black and white changing to color was a nice effect as you took over parts of the city. And the setting, Nazi occupied France, was a great idea. There were a few more things to do, radio towers and stuff like that dotted the map, so there were enough side missions to warrant the open map. My gripe with that was again the functionality. The driving was terrible. In both games I know they were kind of limited by the cars of the era, but I've still gotta want to drive. And the combat was a ball buster too. It just wasn't a great deal of fun to play. I made it about half way through before it got stolen, and I probably would've beaten it, it was interesting enough a concept to keep me going with it, but it got stolen, and I didn't like it enough to go out and buy it again.

As for Sleeping Dogs being better than GTA IV, I'm surprised, but I think I agree. Now I haven't finished it yet, so it could hit a level of attricion like GTA did. I know people rant about game times all the time, but frankly, as an adult who works 60 hours a week, I sometimes don't have the time to play a 150 hour game ... hence my never finishing Skyrim ... my playing is in spurts, so I need things to move forward to keep my interest. But it seems SD is moving at a pretty brisk pace. The city, while really well put together as Hong Kong, isn't quite as alive as Liberty City was. I think some of that is simply resources. The radio, the internet, the TV shows, the stand up acts, the things in GTA that aren't really playable, but serve as sort of satirical takes on the culture, are what makes it stand out so extremely from everything else. But the truth is I felt Liberty City was the worst at that of the major GTAs (I've said before I think they're hurt by not focusing on a time and place, like 80s Miami drug culture, or early 90s LA gang culture), but still, the city itself of Liberty City was so incredibly fleshed out it was amazing. I had some gripes with it's layout. It was harder to drive around than it should've been. But overall it was like an actual character.
Hong Kong is smaller here, by a lot, but the driving layout makes for a lot more fun getting around, and I'm not sure smaller is a negative at this point. GTA wound up adding the fast travel in the cabs, which may be an indication that their cities are getting too big. But Hong Kong is more fleshed out than the other knock offs I've seen, but it's still no Liberty City.

The reason I think I like it better is simply because the mechanics are that much better. The combat is obvious, but also, the free running and climbing is smoother, making running around the city not so arduous. The driving isn't as accurate from a physics standpoint, but I find it more fun in the right cars. The gunplay has a better handle on the cover pop and shoot layout. And some of the stuff is just new, like the ramming with the cars, which I feel is a really nice addition just from a playability standpoint, and the action hijackings, which are also a really nice touch.
Although I don't think this should be a shocker, GTA IV was an almost hard to believe 4 years ago now. So things have improved. They should have.

I blew through a handfull of races last night, and did a bunch of missions. Stopped at

I thought the wedding was an awesome moment, and the setup when you drove Winston's wife to be around and she talked about setting you up, etc. was just great. The wedding kind of pissed me off, i not only felt bad for Winston and his bride, i wanted to get revenge. The first few guys you shoot after that felt great, like you were getting them back. Great fun.
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Old 08-29-2012, 10:10 AM   #51
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Default Re: Anyone here playing Sleeping Dogs?

BTW, a smaller city is better. It makes me remember when i first played GTA and i could drive anywhere practically by memory. The last GTA i needed the GPS often jsut to know where i was going. I'm pretty good with a lot of sections in this game.
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Old 08-29-2012, 10:28 AM   #52
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Default Re: Anyone here playing Sleeping Dogs?

You guys are nuts to consider Sleeping Dogs better than GTA4. No way Jose.
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Old 08-29-2012, 11:09 AM   #53
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
Originally Posted by niko
BTW, a smaller city is better. It makes me remember when i first played GTA and i could drive anywhere practically by memory. The last GTA i needed the GPS often jsut to know where i was going. I'm pretty good with a lot of sections in this game.


I agree. I taxi cabbed all over the place in GTA IV because the driving was frustrating. It was crowded. The cops were all over and a little too attentive (although in this they may be a little too unattentive). There were too many hard angled turns. And the thing was so huge it could take twenty minutes to get from point a to point b. Fast travelling in the taxi felt like a necessary evil just to make the game playable, but it also didn't help in terms of learning the city.
The GPS in this is somewhat non-invasive, so it helps, but you still have to learn the city, because they really only give you the turns on screen.
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Old 08-29-2012, 11:58 AM   #54
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
Originally Posted by GOBB
You guys are nuts to consider Sleeping Dogs better than GTA4. No way Jose.
It's better to me but it's not. I don't need the multiplayer, and i don't need the compulsive collecting things. But i like Wei as a character more, i like that the fighting ten times better (the fighting in GTA is poorly done) and i like the story a lot more. I could care less about Niko.

That said, this game copies a lot of the things i like about GTA. And i have it now while i played gta two years ago.

This game, once i am done i am going to go into serious withdrawal and look for daily updates on GTA5.
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Old 08-29-2012, 12:13 PM   #55
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
Originally Posted by niko
It's better to me but it's not. I don't need the multiplayer, and i don't need the compulsive collecting things. But i like Wei as a character more, i like that the fighting ten times better (the fighting in GTA is poorly done) and i like the story a lot more. I could care less about Niko.

That said, this game copies a lot of the things i like about GTA. And i have it now while i played gta two years ago.

This game, once i am done i am going to go into serious withdrawal and look for daily updates on GTA5.

Couldn’t agree more. I love the Hong Kong theme, the driving, and the fighing….even the shooting. It’s different enough…for me….from GTA 4….and that’s the reason I like it. Plus it's also cool comparing stats with some of you ISHers on ps3 in the Social Hub.

Evnthough GTA 5 will probably be an awesome game, I won’t be getting it. I just burned out on it long ago.
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Old 08-29-2012, 12:34 PM   #56
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
Originally Posted by glidedrxlr22
Couldn’t agree more. I love the Hong Kong theme, the driving, and the fighing….even the shooting. It’s different enough…for me….from GTA 4….and that’s the reason I like it. Plus it's also cool comparing stats with some of you ISHers on ps3 in the Social Hub.

Evnthough GTA 5 will probably be an awesome game, I won’t be getting it. I just burned out on it long ago.


That's weird to me. I can't imagine liking this and not wanting GTA V, or vice versa.

I haven't really looked at the social hub thing at all, but I've seen you logging on and off while I've been playing.
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Old 08-29-2012, 12:57 PM   #57
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
Originally Posted by Thorpesaurous
That's weird to me. I can't imagine liking this and not wanting GTA V, or vice versa.

I haven't really looked at the social hub thing at all, but I've seen you logging on and off while I've been playing.

It’s the environment. I’m tired of the big American city setting. That’s why games like Red Dead and Sleeping Dogs appeal to me…..they bring something new to the game….not just setting….gameplay elements too.
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Old 08-29-2012, 02:41 PM   #58
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
Originally Posted by glidedrxlr22
It’s the environment. I’m tired of the big American city setting. That’s why games like Red Dead and Sleeping Dogs appeal to me…..they bring something new to the game….not just setting….gameplay elements too.

I'm mostly surprised GTA went back to the well with Liberty City, and now again with San Andreas. I just felt like there were other options.

DC would be a spectacular city to get the Rockstar treatment. As would Chicago, although it's a bit less iconic. All the DC monuments would make for perfect GTA set pieces, the political scene would play into their satirical writing perfectly. And it would really ground them into a setting like they were before this current Liberty City edition.

How about 60s/70s take on the midwest mafia scene, and it's connection to Las Vegas. Chicago, Kansas City, and Vegas/a redo connection of Las Venturas, as the three city sections. Time period gives you some usable cars, american muscle, the beginning of the european import, luxury sedans.

And the story could write itself. Basically Casino the game.

Instead we get a fresh take on something they want us to feel nostalgic about.
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Old 08-29-2012, 03:16 PM   #59
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
That's weird to me. I can't imagine liking this and not wanting GTA V, or vice versa.

I got bored with GTA really fast. Not so much with this game (20+ hours played). SD is just so fun to play...
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Old 08-29-2012, 03:46 PM   #60
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Default Re: Anyone here playing Sleeping Dogs?

Quote:
Originally Posted by Thorpesaurous
I'm mostly surprised GTA went back to the well with Liberty City, and now again with San Andreas. I just felt like there were other options.

DC would be a spectacular city to get the Rockstar treatment. As would Chicago, although it's a bit less iconic. All the DC monuments would make for perfect GTA set pieces, the political scene would play into their satirical writing perfectly. And it would really ground them into a setting like they were before this current Liberty City edition.

How about 60s/70s take on the midwest mafia scene, and it's connection to Las Vegas. Chicago, Kansas City, and Vegas/a redo connection of Las Venturas, as the three city sections. Time period gives you some usable cars, american muscle, the beginning of the european import, luxury sedans.

And the story could write itself. Basically Casino the game.

Instead we get a fresh take on something they want us to feel nostalgic about.

GTA 4 early on was working on Tokyo they said. Which if you have been there, looks like a video game city. I was a little dissapointed they went back to Liberty city.
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