Never played any GTA someone explain to me why people love it. I don't like linear/story driven games btw not saying that's what GTA is.
I've always enjoyed the Grand Theft Auto series for the freedom it provides to the gamer. GTA III for PS2 was my first experienced with what's known as a sandbox game. Basically, in games like GTA and its partner Red Dead Redemption, there's a story to be lived out, but you're not required to live it out. I mean, to fully explore every corner of the game's world, a certain level of storyline completion is required (which isn't tough to do, since the storylines are most often engaging) but there's much to do that goes well beyond the storyline.
For instance, in Red Dead Redemption, the primary storyline is a progtagonist cowboy working his way back to his family. However, my friend and I spent hours upon hours doing nothing that'd further help our cause in that mission. Instead, we opted to have a stunningly enjoyable time exploring the countryside, hunting, starting bar fights, discovering a waterfall, taming horses, jumping onto moving trains and talking to drifters in the desert.
For as long as the discovery lasts, playing each GTA and RDR is perhaps the best type of video game experience I've ever had. In fact, it also provides the saddest moments, as when I finally attained 100% completion in RDR and knew I'd searched and lived every nook and cranny of the game itself, there was a feeling of emptiness knowing I wouldn't be able to re-gain the feeling I had when I was first riding my horse across the countryside. The same goes for each Grand Theft Auto I've played. But don't get me wrong, the experience has always been worth it.
missions that require driving from one edge of the map to the other can be tedious and frustrating...bump into a car a little bit and sets off a cop chase and ruins the last 20 minutes of work lol
From the sound of it, with the introduction of three co-existing playable characters, GTA's goal seems to be eliminating some of the tedium. They mentioned a few examples where two or three of the characters may all be working on the same mission. At one point you could control the guy who's cracking a safe, then once that fun thing's been done, you can seamlessly switch to the other guy who's holding sniper position on the roof.
Personally, I can never find a GTA world too large. The bit about GTA V's world being larger that San Andreas, IV, and RDR combined was the best piece of information I drew from that article. It should be a lot of fun exploring every corner of that world, even the ocean floor.
Beyond the size of the world, my next favorite thing to learn about is the art details. Sprinklers turning on every evening, leaving puddles on the street, dogs jumping on fences as you walk by... I love that stuff.
Also, for those who didn't read, some of the available activities this time around:
Golf (full playable course)