Pretty good game. Although, it doesn't feel as special as MGS 3 or MGS to me. Those games felt so simple compared to the explosion of new information everywhere in this game that tried to tie everything up in a neat bow and more. I think it tried too hard and ultimately, just didn't work out as well as they would've liked. Still enjoyed it very much though. I'm comparing this to other MGS games, which are all masterpieces when compared to most games. This is still one of the best experiences you can have on PS3.
My title/rank seems to be getting somewhat better as I get further and further in the series. In MGS 1 and 2, I got Elephant, and now in 4, I got Eagle, as well as Scorpion.
Peace Walker, Ground Zeroes, then I'm finally done. Excluding The Phantom Pain of course, which should be amazing.
I think with Peace Walker, it's not the main story that's time consuming, but things like building up Home Base, multiplayer/co-op and side missions. Not mandatory stuff. On howlongtobeat.com, it says the main story is 18 hours, less than MGS 4, but if you're going for completionist, the whole game is somewhere around 93 hours.
I have it on the HD Collection for PS3, so I won't be playing it on mobile. The gameplay and guard AI aren't anything special from what I've heard, compared to the other games, but the story could be very important to The Phantom Pain. There's some characters crossing over like Kaz Miller too, that you could get some backstory on.
At least read the plot or watch the cutscenes on YouTube. The game's arguably as important to the series as the numbered titles. Not only will the plot impact TPP, but it'll get you experienced with things such as building Home Base that's in MGS V. TPP is essentially a larger, open-world, console version of Peace Walker. Kojima's ultimate game.
Really, it'll just improve your TPP experience even more. That's why I'll be playing it.
Last edited by Shade8780 : 08-20-2015 at 12:47 PM.