Yeah I was just gonna say. It didn't take them 6 games, they advertised stealth in the first trailer of the first game (hiding within monks) and dozens of missions since have solely depended on using stealth. Just because they didn't employ the Splinter Cell style stealthy gameplay doesn't mean they didn't have any.
Haha yeah I thought everybody did that. I did end up dying once in a while because some buildings sucked for that (the Duomo in Florence is one). I'm having a hard time picturing what you mean by the fixed camera...
That was the first one I thought of too as dying. One of the ones in AC4 got me too, which is surprising. Well the video explains how the game had different style cameras. One was action, one was free roam, one was cut scene, one was parkour, one was for boats, or horses, and there may be another I don't know. But now instead of having those (which personally I liked a lot) it's all locked camera, no moving it around, and its the same in every scenario.
Now, that's cool because its supposed to be intelligent enough to know what you want to do. But I don't trust it in the first iteration of it, in a game where it's a yearly release. I don't know I just feel like going with one camera is gonna be weird. Especially for parkour stuff.
Yeah, I actually kind of liked the no Splinter Cell style stealth because it forced you to be more resourceful. However, now that there seems to be a significant amount of indoor gameplay they were kind of forced to include it. I think the parkour down is just way better stylistically. I didn't have a big problem dropping down and grabbing a ledge but it is just a lame gameplay option.
Last edited by Jailblazers7 : 08-13-2014 at 10:51 AM.
I just read that today. This absoluted killed Dead Space for me. I didn't even come close to finishing DS3 because of it.
I think part of it was that I wasn't sure what it meant. I remember running into the first bench and having an option to buy some boosters. I thought it was like a pre-order bundle that I could've gotten had I pre-ordered from Amazon or Best Buy, so I figured sure, for 7 bucks, I'll grab it. I'm a bit of a completionist. But the further I got the more I saw, and I was never sure just how much was intended. I wasn't sure if I missed things and they were being offered to me after the fact, or if I wasn't going to be able to get these items moving forward. I really don't like this trend. And I'm not even a multiplayer guy, and on there it seems like a much bigger issue.
I think it solidifies people's opinion that these games are a huge cash grab for Ubisoft more than anything else. Arguing from that perspective, it's very obvious to me that Blackflag was mostly done as the complete opposite of AC3 whoch wasn't as popular.
I really hope Unity is actually a great great game that disproves that these people.