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Old 05-15-2013, 06:44 PM   #15
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Default Re: Watch Dogs - Open World Gameplay Premiere Commentary

Originally Posted by Thorpesaurous
It does look awesome.

The concept is awesome, and the quality looks as good as I'd expect from an Ubisoft open world game.

It also has another advantage, one that I thought GTA V should have taken advantage of, it's located in the gorgeous city of Chicago. Just a perfect city for an open world game, very accessible, a few really identifiable landscape elements, like the Chicago River winding through it, and Lakeshore Drive running along Lake Michigan. Because the the river the city has a huge number of bridges. It's just a great city for this sort of setting.
Maybe a dumb question, but do you know if this game is a true representation of Chicago? Authentic streets through and through? Or is it Chicago like GTA V will be Los Angeles, as in "It is, but it isn't."?

Originally Posted by Thorpesaurous
And as much as I'm looking forward to this rediculously good looking new GTA, I am still a little disappointed we're not exploring a new city.
I haven't had an issue with the prospect of returning to Los Santos up to this point because from the looks of it, it may have very little in common with PS2's San Andreas. It appears so vast and so rich in detail that I don't get the feeling I'll ever be playing and get to a point and say, "Oh man, that's so San Andreas." To put it succinctly, it looks like it might as well be a new city, just as "Liberty City" in IV had very little in common with Liberty City in III. The difference, of course, is S.A. was able to closer reflect L.A. than III was able to reflect NYC, but the premise remains the same.

That said, I certainly wouldn't mind a new locale. As a local, I'd push the city of Detroit for it's gritty outskirts, solid downtown, river border/international border, Ambassador Bridge, uppity suburbs, historic structures, abandoned yet beautiful historic structures, and Robocop.

Last edited by Rake2204 : 05-15-2013 at 06:54 PM.
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