In a post on their official forums (which has since been deleted) 2K Sports community manager Ronnie Singh responded to the wide-spread sentiment that the recently released NBA Live 10 patch took into account community feedback. The patch for NBA 2K10 won’t be arriving for some time still and the positive response to the Live patch along with it being out in time for the start of the NBA season prompted the following response:
To say that the Live patch was based on community feedback is outrageous. There is no way they could get days/weeks of feedback, build a patch to fix all their issues, have passed cert, etc. without a very simple thing: they were building the patch before release. I shouldn’t even have to make you clear about this. You guys saw our efforts to get actual feedback as we put up countless threads about it. That’s real effort.
So? Neither EA or 2K got all the bugs out of their games before the release dates. At least this shows that EA recognized it and was already working to get the flaws out of the game I'm still waiting on 2k to come out with a patch. That said.. 2K > Live this year.
This is the problem with annually released games, they're always buggy because there simply isn't time in a year to make a game and test it effectively.
I'd love to see the end product if one of these teams took the brave decision to extend the development cycle to 18 months or 2 years, or even decided that next years release will be a DLC add-on, with a full sequel the following year.
Just shows that 2k is turning into a joke. (don't call me a fan boy for this, i've been playing 2k since 2k2) They released an unfinished games with tons of glitches that pop up the minute you turn on the game. I don't think you need community feedback to tell you that the 2k cam lags and jitters, or that myplayer mode is a mess.
I got the game early and stopped playing it after about an hour because there were that many problems with it. I just don't see why the developers couldn't get that fixed before the fans started *****ing about it. It's like they were hoping that some things would go unnoticed and that they could get away without fixing them.
The game has been out for almost a month and i don't even want to touch it till the patch comes out, which won't be for another 2 weeks.
Well, the developers aren't the ones to choose the release date.
Almost every software developing company releases its products with bugs.
During the packaging and release phase the developer team works on these bugs so as soon as the product starts being used there's a patch available.
Of course, not every bug can be solved in that period, and then it's just a matter of releasing one big patch or several smaller ones.
Again, this decision may not be taking by developers but by the marketing department: what "looks better"? one patch that solves more bugs but takes its time or patch after patch from the start?
Anybody who knows a thing or two about software development knows he's saying the truth.
Partly, but I think he's being deceptive as well by pretending 2k wasn't working on their patch before release. I'm guessing there is a code drop at least a 2-3 weeks if not a month before the release date to account for the massive distribution effort. After that point, any development that takes place is essentially patchwork. If 2k10 wants to pretend they weren't working on this "patch" before their release they can, but I'd say they're full of ****. The game is not only buggy, parts seem flat out incomplete. Whenever I've been involved in the release of an imcomplete product, we usually continue working to complete it and implement it later. Also, most of their bugs are so in your face that some basic testing would have caught them. It should have been obvious for them what feedback was going to turn up just like it probably was for Live.
2k is probably just putzing around with their patch, just like they putzed around in putting together their game.