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Ghost of Tsushima
Been looking forward to this one for awhile
One of the last big PS4 exclusives until the release of PS5 next Holiday
Summer 2020
Trailer
Gameplay
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Re: Ghost of Tsushima
The visuals are incredible, this may be the best looking PS4 game of all gen
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Re: Ghost of Tsushima
Last edited by Docs Orders; 03-05-2020 at 04:35 PM.
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Re: Ghost of Tsushima
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Re: Ghost of Tsushima
Particle effects, trees, vegetation, sky, flames. It all looks next-gen quality
How hard is it to get your hands on the Japanese dubbed version of this though? Amazon? There's no way i'm playing this with english accents
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Re: Ghost of Tsushima
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Re: Ghost of Tsushima
Originally Posted by scuzzy
Ok, I wasn't hyped for this before, but now I am.
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Re: Ghost of Tsushima
Originally Posted by fsvr54
Ok, I wasn't hyped for this before, but now I am.
Yeah it visually looks pretty no doubt about that, hopefully they nail the mechanics and gameloop
Been playing Days Gone, it's a lot better than I expected from the meh reviews
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Re: Ghost of Tsushima
Bruh... old japanese movies are my thing, that black and white is worth a second playthrough
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Re: Ghost of Tsushima
Originally Posted by fsvr54
Bruh... old japanese movies are my thing, that black and white is worth a second playthrough
yasssss, actual Japanese monologue with english subs option
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Re: Ghost of Tsushima
Originally Posted by fsvr54
Bruh... old japanese movies are my thing, that black and white is worth a second playthrough
Unique open world, wind seems to be the main theme in this game. Never seen that done before
Soundtrack is powerful too, melee combat is precision instead of button smashy.
Looks like Sucker Punch is confident with their product. This is how you deliver a 10/10 demo. Day 1 for me
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Re: Ghost of Tsushima
Anyone pre-order?
I think I might snag it this black friday and just play on PS5
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Re: Ghost of Tsushima
Reviews avg around 8.5- 9.0
Looking like another smash hit from Sony and Sucker Punch.
'SkillUp in his review describes the samurai-combat as a kinda middleground between Sekiro and Nioh, where it isn't like super challenging like Sekiro, but also doesn't have enemies that gives you out unfair one-hit attacks like in Nioh. He describes the combat as mainly around four stances that you vary between enemy types, but within these enemy types are also alot of different sub-types. The enemies doesn't become harder due to things like increased HP-increase or levels (no levels at all in this game.), but more because they fight "better". There's also no lock-on system like say in Batman: Arkham Asylum, so your attacks are directional and dependent on your own movement. There's also lots of optional tools to use such as explosives and such, but they are essentially optional, and the game seems to prefer freedom of choosing what kind of combat you prefer rather than forcing you in various situations. Overall, he absolutely loved it.'
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Re: Ghost of Tsushima
24 min gameplay, no commentary
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Re: Ghost of Tsushima
Bump.
How is it? Should I wait for next gen?
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